Editing Getting clearance from Waltain
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Suggest that you could handle the operation yourself, explaining that you would be acting as part of the Hopeport guard rather than the Crenopolis guard. The captain agrees this might work, but notes that since you've been seen doing Crenopolis guard work recently, you'll need support from the Hopeport guard to make this a legitimate Hopeport operation. |
Suggest that you could handle the operation yourself, explaining that you would be acting as part of the Hopeport guard rather than the Crenopolis guard. The captain agrees this might work, but notes that since you've been seen doing Crenopolis guard work recently, you'll need support from the Hopeport guard to make this a legitimate Hopeport operation. |
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Head to [[Hopeport]] and speak with [[Captain Jal Degreene]] about getting assistance. When you explain the situation with the Golden Cog and Helfar, |
Head to [[Hopeport]] and speak with [[Captain Jal Degreene]] about getting assistance. When you explain the situation with the Golden Cog and Helfar, he initially expresses reluctance due to being short-staffed. After explaining that Waltain can't help due to merchant guild politics and that you only need one guard to make it a legitimate Hopeport operation, the captain agrees to assign [[Toblaine]] to help you. |
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Head to the [[Barracks]] to find Toblaine. |
Head to the [[Barracks]] to find Toblaine. |