Game updates/2024-11-06: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
(→‎6 November 2024 - Game launch: Adding a reference. Should probably handle all this better with some sort of news template.)
Line 13:
Build 0.2.2-6f8f382b8381193a
 
==6 November 2024 - Game launch==
===Early Access===
Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs! Please send any bug reports to [email protected]

Revision as of 22:10, 7 November 2024

6 November 2024 - Update 2

Patch notes

  • Fixed players occasionally getting stuck in combat.
  • Fixed 'zombie' error when attempting to login.
  • Made it possible to delete characters with very long names.
  • Allowed players from Cyprus and Taiwan to access the game.
  • Fixed a bug in which the screen would get stuck in a dimmed state and couldn't be clicked.
  • Fixed some boss monsters breaking if multiple players were present.
  • Fixed the sound not working for some people.
  • Fixed a few minor typos.

Wiki notes

Build 0.2.2-6f8f382b8381193a

6 November 2024 – Game launch

Early Access

Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs! Please send any bug reports to [email protected]

There are some very important features we want to finish ASAP, and before we consider the game to no longer be in 'early access'. These include:
- Player vs player combat (PvP).
- Player to player trading.
- Special attacks on epic weapons to make the different factions more distinct.
- Episode 5 - Stonemaw Hill.
- Leaderboards.
- Additional (higher level) quests.

There will NOT be a save reset at the end of early access.

A note from Andrew Gower

I didn't originally plan to make another MMORPG, but so many people asked me to do so that I eventually gave in!

We are only a small indie team (we have never had more than 8 employees). I didn't want to involve external investors or publishers, as this is very much a 'passion project' for me. I made it purely because I love making games.

My team and I have poured years of hard work in to making this game, and I think we have managed to produce something which compares well with the products of much larger developers. I am incredibly proud of what we have created, so I really hope you enjoy it.

I wasn't planning on doing an early access launch originally either, but I have been wanting to share what we are creating for years now, and it reached the point where I just couldn't stand waiting any longer! Hopefully there aren't too many rough edges. Expect it to improve rapidly over the coming months as we continue to work on it.[1]

References

  1. In-game news interface.

Wiki notes

Build 0.2.0-df094ea079b97df9