Game updates/2024-11-06: Difference between revisions
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Build 0.2.2-6f8f382b8381193a
==6 November 2024
===Early Access===
Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs! Please send any bug reports to [email protected]
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Revision as of 22:10, 7 November 2024
6 November 2024 - Update 2
Patch notes
- Fixed players occasionally getting stuck in combat.
- Fixed 'zombie' error when attempting to login.
- Made it possible to delete characters with very long names.
- Allowed players from Cyprus and Taiwan to access the game.
- Fixed a bug in which the screen would get stuck in a dimmed state and couldn't be clicked.
- Fixed some boss monsters breaking if multiple players were present.
- Fixed the sound not working for some people.
- Fixed a few minor typos.
Wiki notes
Build 0.2.2-6f8f382b8381193a
6 November 2024 – Game launch
Early Access
Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs! Please send any bug reports to [email protected]
There are some very important features we want to finish ASAP, and before we consider the game to no longer be in 'early access'. These include:
- Player vs player combat (PvP).
- Player to player trading.
- Special attacks on epic weapons to make the different factions more distinct.
- Episode 5 - Stonemaw Hill.
- Leaderboards.
- Additional (higher level) quests.
There will NOT be a save reset at the end of early access.
A note from Andrew Gower
I didn't originally plan to make another MMORPG, but so many people asked me to do so that I eventually gave in!
We are only a small indie team (we have never had more than 8 employees). I didn't want to involve external investors or publishers, as this is very much a 'passion project' for me. I made it purely because I love making games.
My team and I have poured years of hard work in to making this game, and I think we have managed to produce something which compares well with the products of much larger developers. I am incredibly proud of what we have created, so I really hope you enjoy it.
I wasn't planning on doing an early access launch originally either, but I have been wanting to share what we are creating for years now, and it reached the point where I just couldn't stand waiting any longer! Hopefully there aren't too many rough edges. Expect it to improve rapidly over the coming months as we continue to work on it.[1]
References
Wiki notes
Build 0.2.0-df094ea079b97df9