Game updates/2025-01-03
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Patch notes for 3rd Jan 2025
Christmas 2024 event has ended
- It is no longer possible to collect additional Christmas 2024 hats. You can however still swap hats with other players.
Quality of life improvements
- You can now queue multiple actions to run one after another. This is particularly useful for foraging, fishing, woodcutting and mining. For example, you can click on each of the trees in a chunk to have your player chop down each tree in turn. To queue an action instead of running it immediately, just press SHIFT + left mouse button. If you wish, you can change which shortcut is used to queue actions from the 'controls' interface.
- Now when certain collectable blocks/npcs re-spawn (such as foraging items, fish, trees, brambles, ores, etc...), ALL the matching blocks/npcs in the same room will also re-spawn in rapid succession. This doesn't let you level up any faster, but is less frustrating and goes well with the new queuing feature described above.
- Move the 'Work for Ebsworth' passive activity option to a new station, so there are not two activities at the same station.
- Show the number of completed ventures on the ventures drawer button.
- Change the default action on a gate in Crenopolis once you have progressed far enough in the quest to use it as a shortcut.
- Make it clearer that at level 200+ the passive activities are more powerful, but also require more than 1 KP to unlock.
- Add a new key-bind for centering the map. (defaults to N).
- Add a master volume control to the settings interface.
Balancing
- Adjust the time taken to cook Garlic Herring and Dab Stew, so the activity can continue for longer before needing to be restarted.
- Make minor adjustments to the XP rewards in merchant bounties to reflect recent map changes.
- Move a table in Bert's gallery to allow for more time for spotting thieves.
Compatibility
- If the computer has more than one graphics card, and the primary graphics card is for some reason unable to run the game, automatically fallback to the second graphics card.
Bug fixes 2nd Jan
- Adjust the Wendigo portraits to more closely match their appearance in game.
- Make the walls in the Market Chambers tall enough to block javelins (and other projectiles).
- Fix various typos.
Bug fixes 3rd Jan
- Queued actions no longer close drawer interfaces.
- Requesting a non-queued action now clears the queue correctly in more places.
- Fix console error in Apothecary.
- Fix error when certain high level investigation clues were present at the same time.
- Improve drag sensitivity if the corresponding mouse button has no click action bound to it.
- Fix various typos.