Fenforge: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
No edit summary |
(Updated initial development timeline) |
||
Line 1: | Line 1: | ||
[[File:Fenforge logo.png|left]] |
[[File:Fenforge logo.png|left]] |
||
'''Fenforge''' is a cross-platform game engine that has been in continuous development by [[Fen Research]] since |
'''Fenforge''' is a cross-platform game engine that has been in continuous development by [[Fen Research]] since September [[2010]]<ref>https://x.com/AndrewCGower/status/1819021220911673582</ref>. First used to develop ''Solstrike'' (2014) and ''Iona's Toybox'' (2021), ''[[Brighter Shores]]'' is the third game to use this engine. The engine is based on a privately developed programming language, and designed to be flexible general-purpose engine, allowing programmers to make different types of games relatively quickly. |
||
[[File:Fenforge IDE.jpg|thumb|The Fenforge IDE being used to develop ''Brighter Shores''.]] |
[[File:Fenforge IDE.jpg|thumb|The Fenforge IDE being used to develop ''Brighter Shores''.]] |
||
Latest revision as of 15:32, 1 August 2024
Fenforge is a cross-platform game engine that has been in continuous development by Fen Research since September 2010[1]. First used to develop Solstrike (2014) and Iona's Toybox (2021), Brighter Shores is the third game to use this engine. The engine is based on a privately developed programming language, and designed to be flexible general-purpose engine, allowing programmers to make different types of games relatively quickly.
Other games using Fenforge[edit | edit source]
Release date | Name | Image |
---|---|---|
Solstrike | ||
Iona's Toybox |
Technical details[edit | edit source]
The inner workings of the Fenforge engine are described in patent US9426259B2[2].