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[[File:Fenforge logo.png|left]]
[[File:Fenforge logo.png|left]]
'''Fenforge''' is a cross-platform game engine that has been in continuous development by [[Fen Research]] since May [[2010]]. First used to develop ''Solstrike'' (2014) and ''Iona's Toybox'' (2021), ''[[Brighter Shores]]'' is the third game to use this engine. The engine is based on a privately developed programming language, and designed to be flexible general-purpose engine, allowing programmers to make different types of games relatively quickly.
'''Fenforge''' is a cross-platform game engine that has been in continuous development by [[Fen Research]] since September [[2010]]<ref>https://x.com/AndrewCGower/status/1819021220911673582</ref>. First used to develop ''Solstrike'' (2014) and ''Iona's Toybox'' (2021), ''[[Brighter Shores]]'' is the third game to use this engine. The engine is based on a privately developed programming language, and designed to be flexible general-purpose engine, allowing programmers to make different types of games relatively quickly.
[[File:Fenforge IDE.jpg|thumb|The Fenforge IDE being used to develop ''Brighter Shores''.]]
[[File:Fenforge IDE.jpg|thumb|The Fenforge IDE being used to develop ''Brighter Shores''.]]



Latest revision as of 15:32, 1 August 2024

Fenforge is a cross-platform game engine that has been in continuous development by Fen Research since September 2010[1]. First used to develop Solstrike (2014) and Iona's Toybox (2021), Brighter Shores is the third game to use this engine. The engine is based on a privately developed programming language, and designed to be flexible general-purpose engine, allowing programmers to make different types of games relatively quickly.

The Fenforge IDE being used to develop Brighter Shores.

Other games using Fenforge[edit | edit source]

Release date Name Image
Solstrike
Iona's Toybox

Technical details[edit | edit source]

The inner workings of the Fenforge engine are described in patent US9426259B2[2].

References[edit | edit source]