Factions: Difference between revisions

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[[File:Factions.jpg|thumb|right|Examples of the three factions.]]
'''Factions''', oralso known as '''classes''',{{CiteGeneral|url=https://brightershores.com|title=Official allowBrighter Shores website|date=23 March 2024|accessdate=23 March 2024|archiveurl=https://archive.is/BaZ8w|archivedate=23 March 2024|quote=You will discover powerful magic sources and become one of the [[player]]legendary toclasses specializeof old: Cryoknight, Guardian or Hammermage.}} are joined when becoming infused inwith a specific type of magic inside the [[Magic Cave]]. PlayersThe are[[player]] is offered the option to choosechoice between beingbecoming a [[Cryoknight]], [[Guardian]], or [[Hammermage]] during the [[Nullify the corruption]] section of the [[Main Story]] [[quest]] in [[Hopeforest]]. '''This is a permanent choice, and cannot be changed later.'''
 
The three factions form a "combat triangle" in which the magic used by one faction is strong against the second, but weak against the third. Some armor and weapons are only usable by one faction, including those crafted using professions in the [[Mine of Mantuban]]. Equipment made using each faction's respective crafting method will tend to carry the weaknesses inherent to that faction; for example, [[Blacksmith]] armor (worn by Cryoknights) will typically have low defensive stats against [[Tempestae]].
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