Factions: Difference between revisions
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(I did want you to have to make a decision. You don't have to make it at the very beginning, because personally I hate it when you start playing a game and the very first thing they ask you is an absolutely critical decision, when you have absolutely no idea how you're going to make it. Here you start off as a guard and you actually make your way into the game before you have to choose your character class.) |
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[[File:Factions.jpg|thumb|right|Examples of the three factions.]]
{{Quote2|You will discover powerful magic sources and become one of the legendary classes of old: Cryoknight, Guardian or Hammermage. Which is fortunate, because something is corrupting the deepest reaches of the nearby Hopeforest, and only through the strength of your new-found powers will you be able to deal with it.|Official website{{CiteGeneral|url=https://brightershores.com|title=Official Brighter Shores website|date=23 March 2024|accessdate=23 March 2024|archiveurl=https://archive.is/BaZ8w|archivedate=23 March 2024}}}}▼
'''Factions''' in [[Brighter Shores]] allow the [[player]] to specialise in using a specific [[combat]] style, though all factions have access to [[melee]], [[ranged]] and [[magic]]. Players start off as a guard with the option to choose between being a [[Cryoknight]], [[Guardian]] or [[Hammermage]].
▲{{Quote2|You will discover powerful magic sources and become one of the legendary classes of old: Cryoknight, Guardian or Hammermage. Which is fortunate, because something is corrupting the deepest reaches of the nearby Hopeforest, and only through the strength of your new-found powers will you be able to deal with it.|Official website{{CiteGeneral|url=https://brightershores.com|title=Official Brighter Shores website|date=23 March 2024|accessdate=23 March 2024|archiveurl=https://archive.is/BaZ8w|archivedate=23 March 2024}}}}
==Factions==
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Revision as of 09:29, 26 March 2024
Factions in Brighter Shores allow the player to specialise in using a specific combat style, though all factions have access to melee, ranged and magic. Players start off as a guard with the option to choose between being a Cryoknight, Guardian or Hammermage.
“ | You will discover powerful magic sources and become one of the legendary classes of old: Cryoknight, Guardian or Hammermage. Which is fortunate, because something is corrupting the deepest reaches of the nearby Hopeforest, and only through the strength of your new-found powers will you be able to deal with it. | ” |
— Official website[1]
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Factions
- The Cryoknight () faction is focused on melee combat, using weapons like swords alongside a shield.
- Guardians () use ranged combat, preferring to wield weapons like crossbows.
- The Hammermage () faction fights using a mix of melee and magic.
References
Core mechanics | |
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In-game objects |