Editing Factions
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[[File:Factions.jpg|thumb|right|Examples of the three factions.]] |
[[File:Factions.jpg|thumb|right|Examples of the three factions.]] |
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'''Factions''', |
'''Factions''', or '''classes''', allow the [[player]] to specialize in a specific type of magic. Players are offered the option to choose between being a [[Cryoknight]], [[Guardian]], or [[Hammermage]] during the [[Nullify the corruption]] section of the [[Main Story]] [[quest]] in [[Hopeforest]]. '''This is a permanent choice, and cannot be changed later.''' |
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The three factions form a "combat triangle" in which the magic used by one faction is strong against the second, but weak against the third. Some armor and weapons are only usable by one faction, including those crafted using professions in the [[Mine of Mantuban]]. Equipment made using each faction's respective crafting method will tend to carry the weaknesses inherent to that faction; for example, [[Blacksmith]] armor (worn by Cryoknights) will typically have low defensive stats against [[Tempestae]] (used by Hammermages). |
The three factions form a "combat triangle" in which the magic used by one faction is strong against the second, but weak against the third. Some armor and weapons are only usable by one faction, including those crafted using professions in the [[Mine of Mantuban]]. Equipment made using each faction's respective crafting method will tend to carry the weaknesses inherent to that faction; for example, [[Blacksmith]] armor (worn by Cryoknights) will typically have low defensive stats against [[Tempestae]] (used by Hammermages). |