Experience: Difference between revisions
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Mysticalia (talk | contribs) m (→Passive activity penalty: wording) |
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where <math>C-M-10 \geq 0</math> |
where <math>C-M-10 \geq 0</math> |
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|87.5% |
|87.5% |
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Offline experience is only calculated upon the player relogging back into the game. Therefore, assuming the player does not log in too early, it is possible to log off before a passive tier breakpoint for 24 hours to obtain the maximum amount of non-penalty experience, using it to level beyond the passive tier breakpoint. However, deliberately doing this is not advised as |
Offline experience is only calculated upon the player relogging back into the game. Therefore, assuming the player does not log in too early, it is possible to log off before a passive tier breakpoint for 24 hours to obtain the maximum amount of non-penalty experience, using it to level beyond the passive tier breakpoint. However, deliberately doing this is not advised, as active training will always yield faster experience rates. |
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==Update history== |
==Update history== |