Experience: Difference between revisions
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where <math>C-M-10 \geq 0</math> |
where <math>C-M-10 \geq 0</math> |
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if <math>C-M-10 < 0</math>, then <math>Penalty% = 0</math> |
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The theoretical maximum penalty, applied when a level 500 player fights a level 0 monster, according to this formula, is '''99.89%'''. However, due to the low base experience (205) of a level 0 monster, this value (0.23) is rounded up to 1xp, which is the minimum xp a player can earn after defeating a monster. This decreases the actual penalty to '''99.5%''', despite the actual penalty being theoretically much higher. |
The theoretical maximum penalty, applied when a level 500 player fights a level 0 monster, according to this formula, is '''99.89%'''. However, due to the low base experience (205) of a level 0 monster, this value (0.23) is rounded up to 1xp, which is the minimum xp a player can earn after defeating a monster. This decreases the actual penalty to '''99.5%''', despite the actual penalty being theoretically much higher. |