Editing Experience
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 90: | Line 90: | ||
if <math>C-M-10 < 0</math>, then <math>Penalty% = 0</math> |
if <math>C-M-10 < 0</math>, then <math>Penalty% = 0</math> |
||
The |
The theoretical maximum penalty, applied when a level 500 player fights a level 0 monster, according to this formula, is '''99.89%'''. However, due to the low base experience (205) of a level 0 monster, this value (0.23) is rounded up to 1xp, which is the minimum a player can earn after defeating a monster. This decreases the actual penalty to '''99.5%''', despite the actual penalty being theoretically much higher. |
||
Currently the smallest observable penalty occurs at a combat level difference of +11, giving a penalty of '''1.38%''' (displayed as 2% in-game), while the greatest observable penalty, currently still subject to more testing, occurs when comparing a level 494 Watchperson with a level 39 Eyeless Zombie, a level difference of +455, for which the player will obtain 1xp (rounded down from 1.59) out of the monster's 758 base experience, resulting in a '''99.87%''' penalty correct to two decimal places (displayed as 99% in-game). |
|||
===Passive activity penalty=== |
===Passive activity penalty=== |