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if <math>C-M-10 < 0</math>, then <math>Penalty% = 0</math>
if <math>C-M-10 < 0</math>, then <math>Penalty% = 0</math>


The minimum penalty occurs at a level difference of 11, and incurs a penalty of '''1.378%''', displayed as 2% in-game. The maximum penalty, applied when a level 500 player fights a level 0 monster, is '''99.888%''', displayed as 99% in-game. At this penalty, the level 0 monster awards 0.23 experience out of its original 205. Despite its monster information card displaying 0xp due to rounding, the correct amount is always awarded and tracked per kill.
The theoretical maximum penalty, applied when a level 500 player fights a level 0 monster, according to this formula, is '''99.89%'''. However, due to the low base experience (205) of a level 0 monster, this value (0.23) is rounded up to 1xp, which is the minimum a player can earn after defeating a monster. This decreases the actual penalty to '''99.5%''', despite the actual penalty being theoretically much higher.

Currently the smallest observable penalty occurs at a combat level difference of +11, giving a penalty of '''1.38%''' (displayed as 2% in-game), while the greatest observable penalty, currently still subject to more testing, occurs when comparing a level 494 Watchperson with a level 39 Eyeless Zombie, a level difference of +455, for which the player will obtain 1xp (rounded down from 1.59) out of the monster's 758 base experience, resulting in a '''99.87%''' penalty correct to two decimal places (displayed as 99% in-game).


===Passive activity penalty===
===Passive activity penalty===
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