Equipment drop table: Difference between revisions
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Items dropped from these tables may be of {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. The level of the items received is usually random within a range that depends on the level of the enemy that rolled the drop. This is usually a maximum at the combat level of the enemy, and a minimum of one higher than the combat level of the previous enemy for that combat profession. Items are usually [[Tuning|Tuned]] to the episode in which they are dropped, but infrequently they may drop untuned. |
Items dropped from these tables may be of {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. The level of the items received is usually random within a range that depends on the level of the enemy that rolled the drop. This is usually a maximum at the combat level of the enemy, and a minimum of one higher than the combat level of the previous enemy for that combat profession. Items are usually [[Tuning|Tuned]] to the episode in which they are dropped, but infrequently they may drop untuned. |
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==Factionless table== |
==Factionless equipment table== |
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The Factionless table is only able to be accessed by players who have not yet progressed the [[Quest|Main Story Quest]] to the point where they select a [[Faction]] during [[Nullify the corruption]]. This table consists of Hopeport guard themed weapons and armour, but are otherwise unrestricted by enemy type, level, rarity, or tuning status. |
The Factionless table is only able to be accessed by players who have not yet progressed the [[Quest|Main Story Quest]] to the point where they select a [[Faction]] during [[Nullify the corruption]]. This table consists of Hopeport guard themed weapons and armour, but are otherwise unrestricted by enemy type, level, rarity, or tuning status. |
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