Easy battle penalty: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
No edit summary |
No edit summary |
||
Line 13:
|+Watchman
!Level
!Enemy
!Difference
!Gear arrow
Line 23:
|
|20%
|-
| colspan="5" |Zombie
|-
|48
Line 35 ⟶ 37:
|1 green up
|17%
|-
|63
|39 Zombie
|24
|1 green up
|18%
|-
| colspan="5" |Mugger
|-
|62
Line 41 ⟶ 51:
|1 green up
|2%
|-
|63
|51 Mugger
|12
|1 green up
|3%
|-
| colspan="5" |Spiky Ball
|-
|62
|53 Spiky Ball
|9
|1 green up
|0%
|-
|63
|53 Spiky Bal
|10
|1 green up
|0%
|
Revision as of 03:53, 22 November 2024
The Easy battle penalty is a experience penalty for fighting monsters that are too low level for your current combat level. It starts when you get to be too many levels above what you are fighting, and becomes 1% higher for each level beyond that limit. The limit seems to change depending on the enemy you are fighting.
It is unknown if there is a cap to the penalty.
Below is some observed data to try and figure out how this mechanic is applied
Level | Enemy | Difference | Gear arrow | % penalty |
---|---|---|---|---|
44 | 18 Burglar | 26 | 20% | |
Zombie | ||||
48 | 39 Zombie | 9 | 0% | |
62 | 39 Zombie | 23 | 1 green up | 17% |
63 | 39 Zombie | 24 | 1 green up | 18% |
Mugger | ||||
62 | 51 Mugger | 11 | 1 green up | 2% |
63 | 51 Mugger | 12 | 1 green up | 3% |
Spiky Ball | ||||
62 | 53 Spiky Ball | 9 | 1 green up | 0% |
63 | 53 Spiky Bal | 10 | 1 green up | 0% |