Door: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
Thingummywut (talk | contribs) (Created page with "{{Incomplete|Update history doesn't point to updates accurately.}} {{Infobox Scenery |name = Door |image = File:Door.png |release = 2024-11-06 |episode = Hopeport |actions = Open |description = A multipurpose door. It stops things getting in, but can also be used to stop them getting out. }} A '''door''' is scenery that blocks the player's movement between rooms, occupying two adjacent tiles in the doorway. In Caotain Degreene's Office Captain Jal Degree...") |
Thingummywut (talk | contribs) mNo edit summary |
||
Line 10: | Line 10: | ||
A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway. |
A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway. |
||
In [[ |
In [[Captain Degreene's Office]] Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the [[Debrief]] quest. |
||
==Locations== |
==Locations== |