Door: Difference between revisions

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(Created page with "{{Incomplete|Update history doesn't point to updates accurately.}} {{Infobox Scenery |name = Door |image = File:Door.png |release = 2024-11-06 |episode = Hopeport |actions = Open |description = A multipurpose door. It stops things getting in, but can also be used to stop them getting out. }} A '''door''' is scenery that blocks the player's movement between rooms, occupying two adjacent tiles in the doorway. In Caotain Degreene's Office Captain Jal Degree...")
 
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A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway.
A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway.


In [[Caotain Degreene's Office]] Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the [[Debrief]] quest.
In [[Captain Degreene's Office]] Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the [[Debrief]] quest.


==Locations==
==Locations==

Revision as of 00:37, 18 November 2024

A door is scenery that blocks the player's movement between rooms, occupying two adjacent tiles in the doorway.

In Captain Degreene's Office Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the Debrief quest.

Locations

Transcript

Update history

This information has been manually compiled. Some updates may not be included yet.
  • update 2024-11-06 (Update):
    • Door was included in the first public early-access release of the game.