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Thingummywut (talk | contribs) (Created page with "{{Incomplete|Update history doesn't point to updates accurately.}} {{Infobox Scenery |name = Door |image = File:Door.png |release = 2024-11-06 |episode = Hopeport |actions = Open |description = A multipurpose door. It stops things getting in, but can also be used to stop them getting out. }} A '''door''' is scenery that blocks the player's movement between rooms, occupying two adjacent tiles in the doorway. In Caotain Degreene's Office Captain Jal Degree...") |
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A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway.
In [[
==Locations==
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Revision as of 00:37, 18 November 2024
Door | |||||||||||||||||||
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File:Door.png | |||||||||||||||||||
Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeport | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Actions | Open | ||||||||||||||||||
Description | A multipurpose door. It stops things getting in, but can also be used to stop them getting out. | ||||||||||||||||||
A door is scenery that blocks the player's movement between rooms, occupying two adjacent tiles in the doorway.
In Captain Degreene's Office Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the Debrief quest.
Locations
Location | Qty. |
---|---|
Captain Degreene's Office | 1 |
Transcript
Update history
This information has been manually compiled. Some updates may not be included yet.