Damage: Difference between revisions
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== Fighting == |
== Fighting == |
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While fighting, the player and their opponent have a bar over them. This bar represents '''Health'''. |
While fighting, the player and their opponent have a bar over them. This bar represents '''[[Health]]'''. |
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The bar has two sections, one pale green and one dark red. The pale green shows how much '''health''' is left and the red shows how much damage has been taken. |
The bar has two sections, one pale green and one dark red. The pale green shows how much '''[[health]]''' is left and the red shows how much damage has been taken. |
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== Recovering Health == |
== Recovering Health == |
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==== End of a Fight ==== |
==== End of a Fight ==== |
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At the end of a fight the player will recover all of their '''health'''. |
At the end of a fight the player will recover all of their '''[[health]]'''. |
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==== During a Fight ==== |
==== During a Fight ==== |
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During a fight the player will heal '''health''' very slowly, so the damage being dealt to you is often misleading in terms of how well you are doing in a fight. |
During a fight the player will heal '''[[health]]''' very slowly, so the damage being dealt to you is often misleading in terms of how well you are doing in a fight. |
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The player can also heal with '''health''' potions, these come in some variants: |
The player can also heal with '''[[health]]''' potions, these come in some variants: |
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{| class="wikitable" |
{| class="wikitable" |
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! colspan="2" | Potion |
! colspan="2" | Potion |
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==== Death ==== |
==== Death ==== |
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Dying will heal 100% of your '''health'''. |
Dying will heal 100% of your '''[[health]]'''. |
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[[Category:Mechanics]] |
[[Category:Mechanics]] |