Damage: Difference between revisions
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! colspan="2" | Types |
! colspan="2" | Types |
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| [[File:Guardian |
| [[File:Guardian icon.svg|30px]] || Arborae |
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| [[File:Cryoknight |
| [[File:Cryoknight icon.svg|30px]] || Cryonae |
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| [[File:Fire damage icon.png|30px]] || Fire |
| [[File:Fire damage icon.png|30px]] || Fire |
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| [[File:Hammermage |
| [[File:Hammermage icon.svg|30px]] || Hammermage |
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| [[File:Physical damage icon.png|30px]] || Physical |
| [[File:Physical damage icon.png|30px]] || Physical |
Revision as of 12:52, 6 November 2024
Damage is what is used to describe a monster's and/or player's attacks from their combat actions. Damage is split into different types and is possibly determined by the player's weapon. A weapon can also have no damage type.
List of damage types
Types | |
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Arborae | |
Cryonae | |
File:Fire damage icon.png | Fire |
Hammermage | |
File:Physical damage icon.png | Physical |
Necrotic |