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{{Unofficial name}}
[[File:Thief combat.jpg|thumb|right|A player taking Cryoknight damage.]]
[[File:Thief combat.jpg|thumb|right|A player taking Cryoknight damage.]]
'''Damage''' is what is used to describe a monster's and/or player's attacks from their combat actions. Damage is split into different types and is possibly determined by the player's [[weapon]]. A weapon can also have no damage type.
'''Damage''' is what is used to describe a monster's and/or player's attacks from their combat actions. Damage is split into different types and is possibly determined by the player's [[weapon]]. A weapon can also have no damage type.
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! colspan="2" | Types
! colspan="2" | Types
|-
|-
| [[File:Impact damage icon.png|30px]] || [[Impact]]
| [[File:Physical damage icon.png|30px]] || Impact
|-
|-
| [[File:Cryonae_damage icon.png|30px]] || [[Cryonae]]
| [[File:Cryoknight icon.png|30px]] || Cryonae
|-
|-
| [[File:Arborae_damage icon.png|30px]] || [[Arborae]]
| [[File:Guardian icon.png|30px]] || Arborae
|-
|-
| [[File:Tempestae_damage icon.png|30px]] || [[Tempestae]]
| [[File:Hammermage icon.png|30px]] || Tempestae
|-
|-
| [[File:Infernae damage icon.png|30px]] || [[Infernae]]
| [[File:Infernae damage icon.png|30px]] || Infernae
|-
|-
| [[File:Necromae damage icon.png|30px]] || [[Necromae]]
| [[File:Necrotic damage icon.png|30px]] || Necromae
|}
|}

==Fighting==
While fighting, the player and their opponent have a bar over them. This bar represents '''[[Health]]'''.

The bar has two sections, one pale green and one dark red. The pale green shows how much '''[[health]]''' is left and the red shows how much damage has been taken.

==Death==
Dying will heal 100% of your '''[[health]]'''.


[[Category:Mechanics]]
[[Category:Mechanics]]
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