Combat: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
Line 95: Line 95:
{{Update history|* {{Update list|update=2024-12-03|date=3 December 2024}}
{{Update history|* {{Update list|update=2024-12-03|date=3 December 2024}}
** Auto-retaliate no longer cancels player pathing.
** Auto-retaliate no longer cancels player pathing.

* {{Update list|update=2024-11-27|date=27 November 2024}}
* {{Update list|update=2024-11-27|date=27 November 2024}}
** Players now automatically swap to a melee weapon when running out of ranged ammo and automatically retaliate monsters.
** Players now automatically swap to a melee weapon when running out of ranged ammo and automatically retaliate monsters.

* {{Update list|update=2024-11-06|date=6 November 2024}}
* {{Update list|update=2024-11-06|date=6 November 2024}}
** Fixed bug where some players were occasionally getting stuck in combat.
** Fixed bug where some players were occasionally getting stuck in combat.

* {{Update list|update=2024-11-06|date=6 November 2024}}
* {{Update list|update=2024-11-06|date=6 November 2024}}
** Combat was included in the first public early-access release of the game.
** Combat was included in the first public early-access release of the game.