Combat: Difference between revisions
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{{Update history|* {{Update list|update=2024-12-03|date=3 December 2024}} |
{{Update history|* {{Update list|update=2024-12-03|date=3 December 2024}} |
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** Auto-retaliate no longer cancels player pathing. |
** Auto-retaliate no longer cancels player pathing. |
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* {{Update list|update=2024-11-27|date=27 November 2024}} |
* {{Update list|update=2024-11-27|date=27 November 2024}} |
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** Players now automatically swap to a melee weapon when running out of ranged ammo and automatically retaliate monsters. |
** Players now automatically swap to a melee weapon when running out of ranged ammo and automatically retaliate monsters. |
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* {{Update list|update=2024-11-06|date=6 November 2024}} |
* {{Update list|update=2024-11-06|date=6 November 2024}} |
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** Fixed bug where some players were occasionally getting stuck in combat. |
** Fixed bug where some players were occasionally getting stuck in combat. |
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* {{Update list|update=2024-11-06|date=6 November 2024}} |
* {{Update list|update=2024-11-06|date=6 November 2024}} |
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** Combat was included in the first public early-access release of the game. |
** Combat was included in the first public early-access release of the game. |