Combat: Difference between revisions
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(Andrew Gower - 'And all three characters can do magic. That's one thing I should probably mention. So it's not like one is magic and one isn't magic; they've got different types of magic. So the Cryoknights have got ice magic, the Guardians have got nature magic, and the Hammer Mages have got sort of storm magic. They can all do range, they can all do melee.') |
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[[File:Combat.jpg|thumb|right|Another preview of player in combat.]] |
[[File:Combat.jpg|thumb|right|Another preview of player in combat.]] |
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[[File:Combat actions interface.png|thumb|The combat actions interface.]] |
[[File:Combat actions interface.png|thumb|The combat actions interface.]] |
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'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player]]s or [[monsters]] fight. |
'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player]]s or [[monsters]] fight. All [[factions]] have access to [[melee]] and [[ranged]] combat styles, with each class having a unique type of [[magic]]. |
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[[Special attacks]] are a feature of the combat system. |
[[Special attacks]] are a feature of the combat system. |
Revision as of 21:27, 25 March 2024
Combat is a mechanic in Brighter Shores in which several players or monsters fight. All factions have access to melee and ranged combat styles, with each class having a unique type of magic.
Special attacks are a feature of the combat system.
Core mechanics | |
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In-game objects |