Combat: Difference between revisions
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* {{Update list|update=2024-11-27|date=27 November 2024}} |
* {{Update list|update=2024-11-27|date=27 November 2024}} |
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** Players now automatically swap to a melee weapon when running out of ranged ammo and automatically retaliate monsters. |
** Players now automatically swap to a melee weapon when running out of ranged ammo and automatically retaliate monsters. |
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* {{Update list|update=2024-11-12||date=12 November 2024}} |
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** Slight combat balancing adjustment so fighting low level foes isn't so overpowered. |
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** Remove bogus stats from passive monster cards. |
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** Fixed 'divide by zero' error showing up during combat. |
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* {{Update list|update=2024-11-06#First_bugfix||date=6 November 2024}} |
* {{Update list|update=2024-11-06#First_bugfix||date=6 November 2024}} |
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** Fixed bug where some players were occasionally getting stuck in combat. |
** Fixed bug where some players were occasionally getting stuck in combat. |