Combat: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
mNo edit summary
(Remove speculation)
Tags: Mobile edit Mobile web edit
Line 7: Line 7:
[[Special attacks]] are a feature of the combat system.
[[Special attacks]] are a feature of the combat system.


Reaching 0 hitpoints in combat will cause the player to respawn in the [[Hopeport]] infirmary. Later zones may have their own respawn points<sup>[speculation]</sup>. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints.
Reaching 0 hitpoints in combat will cause the player to respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints.


{{Mechanics}}
{{Mechanics}}

Revision as of 02:56, 10 November 2024

A preview of player in combat.
Another preview of player in combat.
The combat actions interface.
The choose first attack interface.

Combat is a mechanic in Brighter Shores in which several players or monsters fight. All factions have access to melee and ranged combat styles, with each class having a unique type of magic.

Special attacks are a feature of the combat system.

Reaching 0 hitpoints in combat will cause the player to respawn in the Hopeport infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints.