Editing Combat
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'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player character]]s or [[monsters]] fight. |
'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player character]]s or [[monsters]] fight. |
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Combat [[profession]]s are divided per [[episode]]. All [[factions]] have access to [[melee]] and [[ranged]] combat styles, with each class having a unique type of [[magic]] |
Combat [[profession]]s are divided per [[episode]]. All [[factions]] have access to [[melee]] and [[ranged]] combat styles, with each class having a unique type of [[magic]]. Players can equip [[weapon]]s and [[armor]] to make themselves stronger, and use [[potion]]s to heal themselves. |
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Monsters have [[element]]al vulnerabilities or immunities to certain [[Attack Style]]s. Most monsters are neutral and shown with an orange color, but some monsters are red and aggressive. When attacking, players choose a weapon to attack the monster. They can swap through equipped weapons between attacks, but cannot change equipped armor, equipped weapons, or equipped potions during combat. Players can move but not interact with other objects, scenery, dropped items, or sort/move [[backpack]] items during combat. They must end the combat either by winning or use the [[Immunity]] spell. |
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Killing a monster rewards [[experience]] |
Killing a monster rewards [[experience]]. Otherwise, reaching 0 hitpoints in combat will cause the player to [[death|die]] and respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints. |
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==List of combat professions== |
==List of combat professions== |
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|{{Plinkt|Shieldbearer|pic=Shieldbearer icon}} |
|{{Plinkt|Shieldbearer|pic=Shieldbearer icon}} |
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==Trivia== |
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==Update history== |
==Update history== |