Editing Combat
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[[File:Combat actions interface.png|thumb|The combat actions interface.]] |
[[File:Combat actions interface.png|thumb|The combat actions interface.]] |
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[[File:Combat choose first attack interface.png|thumb|The choose first attack interface.]] |
[[File:Combat choose first attack interface.png|thumb|The choose first attack interface.]] |
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'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player |
'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player]]s or [[monsters]] fight. All [[factions]] have access to [[melee]] and [[ranged]] combat styles, with each class having a unique type of [[magic]]. |
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[[Special attacks]] are a feature of the combat system. |
[[Special attacks]] are a feature of the combat system. |
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Reaching 0 hitpoints in combat will cause the player to respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints. |
Reaching 0 hitpoints in combat will cause the player to respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints. |
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{{Mechanics}} |
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==Update history== |
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{{Update history| |
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* {{Update list|update=2024-11-06|date=6 November 2024}} |
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** Combat was included in the first public early-access release of the game. |
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}} |
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{{Game mechanics}} |