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[[File:Brighter Shores key art.jpg|thumb|A promotional image for Brighter Shores]] |
[[File:Brighter Shores key art.jpg|thumb|A promotional image for Brighter Shores]] |
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⚫ | '''''Brighter Shores''''' is a game developed by [[Fen Research]] and designed by [[Andrew Gower]]. Early access to it was opened on 6 November [[2024]]{{CiteTwitter|url=https://x.com/AndrewCGower/status/1844016463205785795|author=Andrew Gower|date=9 October 2024|accessdate=9 October 2024|quote=We have decided to push the launch of Brighter Shores back to the 6th Nov, because apparently there is some sort of election thingy on the 5th - who knew?!|archiveurl=https://archive.ph/mSpI5|archivedate=9 October 2024}} at 09:49{{Fact}}. It is available for Windows and macOS (Apple Silicon and Intel chipsets). The game is {{wp|free-to-play}}, but players can access additional features and content by purchasing the [[Premium Pass]]. |
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[[File:Brighter Shores logo.png|thumb|The Brighter Shores logo]] |
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⚫ | '''''Brighter Shores''''' is |
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Brighter Shores features an ongoing story |
Brighter Shores features an ongoing story with hundreds of hours of gameplay.{{CiteGeneral|url=https://store.steampowered.com/app/2791440/Brighter_Shores/|title=Brighter Shores on Steam|author=Valve|date=22 March 2024|accessdate=22 March 2024|archiveurl=https://archive.is/eYgMA|archivedate=22 March 2024}} New content is released in the game in an episodic format. Players start their journey in [[Hopeport]], as a member of the town guard. |
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==System requirements== |
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The official minimum requirements to run the game for different platforms are the following. |
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===Windows=== |
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* OS: Windows 10/11 |
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* Processor: Intel i3 or AMD equivalent |
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* Memory: 8 GB RAM |
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* Graphics: DirectX 11 capable graphics with at least 2GB RAM |
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* DirectX: Version 11 |
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* Network: Broadband Internet connection |
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* Storage: 2 GB available space |
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* Additional Notes: Internet connection required to play |
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===macOS=== |
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* OS: 10.13+ |
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* Processor: Apple Silicon or Intel |
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* Memory: 8 GB RAM |
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* Graphics: Metal capable graphics |
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* Network: Broadband Internet connection |
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* Storage: 2 GB available space |
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* Additional Notes: Internet connection required to play |
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==Getting started== |
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After launching the game, the player is taken to the [[title screen]]. |
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==History== |
==History== |
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The game has been under development since September 2016, but some assets were taken from Fen Research scrapped |
The game has been under development since September 2016, but some assets were taken from Fen Research scrapped 'Chasm Game'{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1819021220911673582|author=Andrew Gower|date=1 August 2024|accessdate=16 August 2024|quote=September 2016 Brighter Shores game started|archiveurl=https://archive.ph/VmmMK|archivedate=16 August 2024}} and was announced officially on 13 March 2024. An initial two-minute trailer was released, which depicts [[player]]s engaging in [[combat]], several [[profession]]s, and a variety of different [[location]]s.{{CiteGeneral|url=https://www.youtube.com/watch?v=ASIbNq_pLQQ|title=Brighter Shores Gameplay Trailer|author=MMOs.com|date=13 March 2024|accessdate=22 March 2024}} |
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Part of the reason that Brighter Shores took a long time to develop is because Gower decided to create a new game engine from scratch, as opposed to using a popular engine like {{wp|Unreal Engine}} or {{wp|Unity}}.{{CiteGeneral|url=https://www.gamesradar.com/runescape-creator-answers-our-biggest-questions-about-his-new-mmo-brighter-shores-classes-professions-monetization-and-a-ttrpg-open-world/|title=RuneScape creator answers our biggest questions about his new MMO Brighter Shores: classes, professions, monetization, and a TTRPG open world|author=Austin Wood|date=23 March 2024|accessdate=23 March 2024|archiveurl=https://archive.is/AxMwI|archivedate=23 March 2024|name=griv}} He had previously created his own engine for his previous MMORPG {{wp|RuneScape}} in the early 2000s, programmed in {{wp|Java}}. The engine that Gower built is called [[Fenforge]], and had previously been used by at least two games prior to being used for Brighter Shores. Gower has said that active development on Brighter Shores officially started in 2017.{{NamedRef|griv}} |
Part of the reason that Brighter Shores took a long time to develop is because Gower decided to create a new game engine from scratch, as opposed to using a popular engine like {{wp|Unreal Engine}} or {{wp|Unity}}.{{CiteGeneral|url=https://www.gamesradar.com/runescape-creator-answers-our-biggest-questions-about-his-new-mmo-brighter-shores-classes-professions-monetization-and-a-ttrpg-open-world/|title=RuneScape creator answers our biggest questions about his new MMO Brighter Shores: classes, professions, monetization, and a TTRPG open world|author=Austin Wood|date=23 March 2024|accessdate=23 March 2024|archiveurl=https://archive.is/AxMwI|archivedate=23 March 2024|name=griv}} He had previously created his own engine for his previous MMORPG {{wp|RuneScape}} in the early 2000s, programmed in {{wp|Java}}. The engine that Gower built is called [[Fenforge]], and had previously been used by at least two games prior to being used for Brighter Shores. Gower has said that active development on Brighter Shores officially started in 2017.{{NamedRef|griv}} |
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A closed beta is planned in 2024 prior to the release of the game.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1767973447425003776|author=Andrew Gower|date=13 March 2024|accessdate=23 March 2024|quote=There will be a closed beta. I will post more about it on x/twitter closer to the time.|archiveurl=https://archive.is/BknSB|archivedate=23 March 2024}} |
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A closed beta test occurred between the alpha test and the early access launch. |
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⚫ | * Fen Research might have first wanted Brighter Shores to be named "Wondrous Shores", judging by the trademark filings on 11 January 2024<ref>https://trademarks.ipo.gov.uk/ipo-tmcase/page/Results/1/UK00004001073</ref> and 15 January 2024<ref>https://trademarks.ipo.gov.uk/ipo-tmcase/page/Results/1/UK00004002179</ref>. |
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Early access to the game was opened on 6 November 2024, with the game still missing many key features such as player-versus-player combat, special attacks for epic weapons, and the fifth episode, [[Stonemaw Hill]]. Early access is planned to "maybe" last for 6 months. There won't be a save reset or price increases to [[Premium Pass]] at the end of the early access.{{CiteGeneral|url=https://store.steampowered.com/app/2791440/Brighter_Shores/|title=Brighter Shores on Steam|author=Valve|date=6 November 2024|accessdate=6 November 2024|archiveurl=https://archive.is/Vas8O|archivedate=6 November 2024}} |
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==Update history== |
==Update history== |
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{{UH| |
{{UH| |
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* {{UL|update=2024-11-06|date=6 November 2024}} |
* {{UL|update=2024-11-06|date=6 November 2024}} |
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** Added to game. |
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** Early access to Brighter Shores is opened to the public. |
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}} |
}} |
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⚫ | * Fen Research might have first wanted Brighter Shores to be named "Wondrous Shores", judging by the trademark filings on 11 January 2024<ref>https://trademarks.ipo.gov.uk/ipo-tmcase/page/Results/1/UK00004001073</ref> and 15 January 2024<ref>https://trademarks.ipo.gov.uk/ipo-tmcase/page/Results/1/UK00004002179</ref>. |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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* [https://store.steampowered.com/app/2791440/Brighter%20Shores/ Steam page] |
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[[Category:Games]] |
[[Category:Games]] |