Editing Bladrick's Armory
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{{Infobox Room |
{{Infobox Room |
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|name = |
|name = Bladricks Armory |
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|image = [[File:Bladrick's Armory.png|x280px]] |
|image = [[File:Bladrick's Armory.png|x280px]] |
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|release = 2024-11-06 |
|release = 2024-11-06 |
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|episode = Crenopolis |
|episode = Crenopolis |
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}} |
}} |
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{{Map|type=Room|target= |
{{Map|type=Room|target=Bladricks Armory}} |
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'''Bladrick's Armory''' is a location in [[Crenopolis]].{{CiteTwitter|author=@AndrewCGower|url=https://x.com/AndrewCGower/status/1803796984492326992|date=20 June 2024|archiveurl=|archivedate=|quote=|notes=|name=|group=}} The shop owner, [[Bladrick]], pays the same price for weapons and armor as the [[Quartermaster (NPC)]] from the [[Quartermaster Shop]] in [[Hopeport]]. |
'''Bladrick's Armory''' is a location in [[Crenopolis]].{{CiteTwitter|author=@AndrewCGower|url=https://x.com/AndrewCGower/status/1803796984492326992|date=20 June 2024|archiveurl=|archivedate=|quote=|notes=|name=|group=}} The shop owner, [[Bladrick]], pays the same price for weapons and armor as the [[Quartermaster (NPC)]] from the [[Quartermaster Shop]] in [[Hopeport]]. |
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In the Trade interface for Bladrick's Armory, you can buy and sell equipment, or buyback equipment that you have previously sold to either Bladrick or [[Quartermaster (NPC)]]. |
In the Trade interface for Bladrick's Armory, you can buy and sell equipment, or buyback equipment that you have previously sold to either Bladrick or [[Quartermaster (NPC)]]. |
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The equipment sold here includes weapons and armor. There is a random selection of equipment from the 4 regions of the game. The stock randomizes about every 4 hours. There is always 1 uncommon weapon and 1 uncommon armor, and the rest being common pieces. The equipment is always scaled to your current level of the respective profession. This scaling happens as you level, not when the stock changes. |
The equipment sold here includes weapons and armor. There is a random selection of equipment from the 4 regions of the game. The stock randomizes about every 4 hours. There is always 1 uncommon weapon and 1 uncommon armor, and the rest being common pieces. The equipment is always scaled to your current level of the respective profession. This scaling happens as you level, not when the stock changes. |