Alchemist: Difference between revisions

knowledge values for different activities
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==== Reagent Preparation ====
Each potion (with the exception of the 10% potion healing) use two reagents. These are taken to the [[Reagent Preparation Station]] where they are combined into a [[Preparation]], ready to be made into a potion. Reagents may be stored in the [[Potion Reagents Bank]] but preparations may not be. Each preparation takes 5.0 seconds to make, and awards Alchemist XP and 0.5% [[knowledge]].
 
Each reagent can only be used to make one type of preparation, so reagents do not need to be saved up to make better potions later. The sole exception to this is [[Brown Kelp]], which is used to make both the [[10% Potion Healing]] and the [[20% Potion Healing]], with the latter also requiring [[Creamy Wallplant]]. To avoid accidentally making a 10% potion when intending to make a 20% potion, players should select the wallplant from the preparation station interface.
 
==== Standard Potion brewing ====
Most potions are brewed at the [[Standard Potion Station]] from the relevant preparation and one bottle, which produces 1 potion every 7.5 seconds, and awards Alchemist XP and 0.9% knowledge. The produced potions may be stored in the [[Potions Bank]]. Standard potions types include [[Healing]], XP for each Episode, Elemental strength ([[Strength Arborae|Arborae]], [[Strength Cryonae|Cryonae]], [[Strength Tempestae|Tempestae]]), and [[Fear]].
 
==== Potent Potion brewing ====
[[File:Alchemist.jpg|thumb|A player practicing Alchemist at the "Potent Potion Station" in Homeport]]Some potions are brewed using the [[Potent Potion Station]], which produces stronger potions at a slower rate. Like standard potions these are brewed from a preparation and a bottle, however the [[Potent Potion Station]] functions very differently. Four components of the station must be constantly managed, and only one potion is produced every 25 - 3038 seconds. Potent potions exist for all of the same potion types as standard potions, and award Alchemist XP when the potent potion is created and 2.5% knowledge.
 
If the potent potion brewing process is not managed it can fail. In this situation, a lower variant standard potion is produced instead and no XP is awarded.
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==Passive activities==
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| {{plink|6% Potion XP Crenopolis (passive)|6% Potion XP Crenopolis}}
| {{plink|Salty Olives}}
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|{{Currency|13800}}
| {{plink|Tangizest Spice}}
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|{{Currency|19400}}
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|{{Currency|33200}}
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| {{plink|350% Potion Wealth}}
| {{plink|Reclusive Louse}}
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|{{Currency|7200}}
| {{plink|Blue Sea Potato}}
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|{{Currency|7800}}
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|{{Currency|15000}}
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Line 1,077 ⟶ 1,075:
| {{plink|Fine Potion Forensics}}
| {{plink|White Fluffy Feather}}
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|{{Currency|8600}}
| {{plink|Wing Spinseed}}
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|{{Currency|9600}}
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|{{Currency|18200}}
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| {{plink|+3 Potion Boost Level}}
| {{plink|Glow Shimmerbean}}
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|{{Currency|11400}}
| {{plink|Lacy Moth Wing}}
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|{{Currency|10800}}
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|{{Currency|22200}}
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| {{plink|7% Potion XP Hopeport (passive)|7% Potion XP Hopeport}}
| {{plink|Dahlia Anemone}}
|
|{{Currency|12200}}
| {{plink|Balk Sprey}}
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|{{Currency|13200}}
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|{{Currency|25400}}
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|}[[File:Alchemy-lvl50-cape.png|alt=Info card for alchemist level 50 cape (journeyman)|thumb|Info card for alchemist level 50 cape (journeyman)]]
 
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==Capes of accomplishment==
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