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'''Alchemist''' is a [[professions|profession]] in episode one, [[Hopeport]]. |
'''Alchemist''' is a [[professions|profession]] in episode one, [[Hopeport]]. Alchemy is used to make [[Potions]] with a variety of beneficial effects from different reagents, which are obtained from the [[Forager]], [[Gatherer]], [[Miner]], and [[Merchant]] professions. Players are also able to buy any reagent which they have the alchemy level to use from from the [[Zeltay Tramagan|Reagent Vendor]], located in [[Town Square|Hopeport Town Square]]. Brewing potions also requires [[Bottle|Bottles]], which can be purchased from Ebsworth in the [[Apothecary]] for {{Currency|20}}. |
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== |
== Alchemy activities == |
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The profession is trained inside the Apothecary off of [[Stone Street]], southeast near the Hopeport [[Teleport]] stone. There are 5 different activities that can be used to train the profession. |
The profession is trained inside the Apothecary off of [[Stone Street]], southeast near the Hopeport [[Teleport]] stone. There are 5 different activities that can be used to train the profession. |
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==== Reagent Preparation ==== |
==== Reagent Preparation ==== |
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Each potion (with the exception of the 10% potion healing) use two reagents. These are taken to the [[Reagent Preparation Station]] where they are combined into a [[Preparation]], ready to be made into a potion. Reagents may be stored in the [[Potion Reagents Bank]] but preparations may not be. Each preparation takes 5.0 seconds to make and awards |
Each potion (with the exception of the 10% potion healing) use two reagents. These are taken to the [[Reagent Preparation Station]] where they are combined into a [[Preparation]], ready to be made into a potion. Reagents may be stored in the [[Potion Reagents Bank]] but preparations may not be. Each preparation takes 5.0 seconds to make and awards alchemy XP. |
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Each reagent can only be used to make one type of preparation, so reagents do not need to be saved up to make better potions later. The sole exception to this is [[Brown Kelp]], which is used to make both the [[10% Potion Healing]] and the [[20% Potion Healing]], with the latter also requiring [[Creamy Wallplant]]. To avoid accidentally making a 10% potion when intending to make a 20% potion, players should select the wallplant from the preparation station interface. |
Each reagent can only be used to make one type of preparation, so reagents do not need to be saved up to make better potions later. The sole exception to this is [[Brown Kelp]], which is used to make both the [[10% Potion Healing]] and the [[20% Potion Healing]], with the latter also requiring [[Creamy Wallplant]]. To avoid accidentally making a 10% potion when intending to make a 20% potion, players should select the wallplant from the preparation station interface. |
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==== Standard Potion brewing ==== |
==== Standard Potion brewing ==== |
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Most potions are brewed at the [[Standard Potion Station]] from the relevant preparation and one bottle, which produces 1 potion every 6.5 seconds and awards |
Most potions are brewed at the [[Standard Potion Station]] from the relevant preparation and one bottle, which produces 1 potion every 6.5 seconds and awards alchemy XP.The produced potions may be stored in the [[Potions Bank]]. Standard potions types include [[Healing]], XP for each Episode, Elemental strength ([[Strength Arborae|Arborae]], [[Strength Cryonae|Cryonae]], [[Strength Tempestae|Tempestae]]), and [[Fear]]. |
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==== Potent Potion brewing ==== |
==== Potent Potion brewing ==== |
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[[File:Alchemist.jpg|thumb|A player practicing |
[[File:Alchemist.jpg|thumb|A player practicing Alchemy at the "Potent Potion Station" in Homeport]]Some potions are brewed using the [[Potent Potion Station]], which produces stronger potions at a slower rate. Like standard potions these are brewed from a preparation and a bottle, however the Potent Potion Station funcitons very differently. Four components of the station must be constantly managed, and only one potion is produced every 25 - 30 seconds. Potent potions exist for all of the same potion types as standard potions, and award alchemy xp when the potent potion is created. |
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If the potent potion brewing process is not managed it can fail. In this situation, a lower variant standard potion is produced instead and no |
If the potent potion brewing process is not managed it can fail. In this situation, a lower variant standard potion is produced instead and no xp is awarded. |
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==== Ebsworth Work ==== |
==== Ebsworth Work ==== |
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A type of [[Passive activities|Passive]] activity performed at the |
A type of [[Passive activities|Passive]] activity performed at the Reagent Preparation Station. Ebsworth Work requires no reagents, produces no potions, and awards both alchemy XP and coins every 20 seconds. |
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==== Passive Potion brewing ==== |
==== Passive Potion brewing ==== |
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== Active Potions == |
== Active Potions == |
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Standard potions and Potent potions that are produced actively from reagents that are mixed into |
Standard potions and Potent potions that are produced actively from reagents that are mixed into preaparations, and then brewed. Potent potions award approximately double the XP of a standard potion of a similar level, however they are produced 4 times slower. |
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{| class="wikitable sortable" |
{| class="wikitable sortable" |
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!Level |
!Level |
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|{{Currency cell|12900}} |
|{{Currency cell|12900}} |
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|{{Currency cell|-11400}} |
|{{Currency cell|-11400}} |
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|3117 |
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|13713 |
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|16830 |
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| colspan="10" | |
| colspan="10" | |
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|- |
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|{{Currency|19400}} |
|{{Currency|19400}} |
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|{{Currency|17200}} |
|{{Currency|17200}} |
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|{{Currency| |
|{{Currency|2200}} |
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|29 |
|29 |
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| |
| |
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| {{plink|Medium Pine Cone}} |
| {{plink|Medium Pine Cone}} |
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| {{Currency|11000}} |
| {{Currency|11000}} |
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| {{Currency| |
| {{Currency|22400}} |
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| {{Currency|21000}} |
| {{Currency|21000}} |
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| {{Currency|- |
| {{Currency|-1400}} |
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| 92 |
| 92 |
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| {{Currency|105}} |
| {{Currency|105}} |