Adothria: Difference between revisions

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* [[Necromae]] (Death magic)
* [[Necromae]] (Death magic)


The denizens of Adothria have varying potential when it comes to wielding any form of magic. Some are [[Neutralae]], or beings with barely any magical ability to speak of. Others are [[Mysticae]], which have an aptitude for magic that's not of a combat variety.
The denizens of Adothria have varying potential when it comes to wielding any form of magic. Some are [[Neutralae]], or beings with barely any magical ability to speak of. Others are [[Mysticae]], which have an aptitude for non-combat magic.


Certain beings, known as [[Receptacles]], have the capacity to absorb a vast amount of a particular type of magic and thereby become attuned to it. The [[Player character|player characters]] demonstrate this ability in the Main Story quest [[Nullify the corruption]], where they are presented with the option to attune with either Cryonae, Arborae, or Tempestae, becoming a [[Cryoknight]], [[Guardian]], or [[Hammermage]] respectively.
Certain beings, known as [[Receptacles]], have the capacity to absorb a vast amount of a particular type of magic and thereby become attuned to it. The [[Player character|player characters]] demonstrate this ability in the Main Story quest [[Nullify the corruption]], where they are presented with the option to attune with either Cryonae, Arborae, or Tempestae, becoming a [[Cryoknight]], [[Guardian]], or [[Hammermage]] respectively.