2016: Difference between revisions
ToofleBerry (talk | contribs) (Created page with "'''2016'''. * 23 August - The patent for the client-server interaction in the Fenforge engine was granted<ref name="patent">https://patents.google.com/patent/US9426259B2/</ref>. ==References== <references/> {{Timeline}}") |
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'''2016'''. |
'''2016'''. |
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* [[23 August]] - The patent for the client-server interaction in the [[Fenforge]] engine |
* [[23 August]] - The patent for the client-server interaction in the [[Fenforge]] engine is granted<ref name="patent">https://patents.google.com/patent/US9426259B2/</ref>. |
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* September - 'Chasm game', started in [[2013]], is abandoned, with some assets re-purposed for Brighter Shores <ref>https://x.com/AndrewCGower/status/1819021220911673582/photo/1</ref>. |
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* September - Development on Brighter Shores starts, with Paul, Greg and Joe starting work on Brighter Shores, and Andrew leading in Design <ref>https://x.com/AndrewCGower/status/1819021220911673582/photo/1</ref>. |
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==References== |
==References== |
Latest revision as of 19:27, 1 August 2024
2016.
- 23 August - The patent for the client-server interaction in the Fenforge engine is granted[1].
- September - 'Chasm game', started in 2013, is abandoned, with some assets re-purposed for Brighter Shores [2].
- September - Development on Brighter Shores starts, with Paul, Greg and Joe starting work on Brighter Shores, and Andrew leading in Design [3].
References Edit
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