Sense: Difference between revisions

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|description = Detects nearby things.
|description = Detects nearby things.
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'''Sense''' is a [[spell]] that [[player character]]s can use to detect monsters and objects around them. After casting it, entities in a small area around the player will have tooltips and nameplates displaying their name and information about them.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1769048510177948004|author=Andrew Gower|date=16 March 2024|accessdate=22 March 2024|archiveurl=https://archive.is/whgCd|archivedate=22 March 2024|quote=Once you learn the sense spell you can highlight everything interactive nearby. No more hunting around for small items!}}
'''Sense''' is a [[spell]] that [[player character]]s can use to detect monsters and objects around them. After casting it, the names of all interactible nodes and monsters within the player's current room will be displayed, as well as the player's own name and total level information.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1769048510177948004|author=Andrew Gower|date=16 March 2024|accessdate=22 March 2024|archiveurl=https://archive.is/whgCd|archivedate=22 March 2024|quote=Once you learn the sense spell you can highlight everything interactive nearby. No more hunting around for small items!}}


==Update history==
==Update history==

Latest revision as of 20:14, 25 December 2024

Sense is a spell that player characters can use to detect monsters and objects around them. After casting it, the names of all interactible nodes and monsters within the player's current room will be displayed, as well as the player's own name and total level information.[1]

Update history[edit | edit source]

This information has been manually compiled. Some updates may not be included yet.

References[edit | edit source]