Easy battle penalty: Difference between revisions

From Brighter Shores Wiki
Jump to navigation Jump to search
Content added Content deleted
No edit summary
No edit summary
Line 13: Line 13:
|+Watchman
|+Watchman
!Level
!Level
!Enemy level
!Enemy
!Difference
!Difference
!Gear arrow
!Gear arrow
Line 23: Line 23:
|
|
|20%
|20%
|-
| colspan="5" |Zombie
|-
|-
|48
|48
Line 35: Line 37:
|1 green up
|1 green up
|17%
|17%
|-
|63
|39 Zombie
|24
|1 green up
|18%
|-
| colspan="5" |Mugger
|-
|-
|62
|62
Line 41: Line 51:
|1 green up
|1 green up
|2%
|2%
|-
|63
|51 Mugger
|12
|1 green up
|3%
|-
| colspan="5" |Spiky Ball
|-
|-
|62
|62
|53 Spiky Ball
|53 Spiky Ball
|9
|9
|1 green up
|0%
|-
|63
|53 Spiky Bal
|10
|1 green up
|1 green up
|0%
|0%

Revision as of 03:53, 22 November 2024


The Easy battle penalty is a experience penalty for fighting monsters that are too low level for your current combat level. It starts when you get to be too many levels above what you are fighting, and becomes 1% higher for each level beyond that limit. The limit seems to change depending on the enemy you are fighting.


It is unknown if there is a cap to the penalty.


Below is some observed data to try and figure out how this mechanic is applied

Watchman
Level Enemy Difference Gear arrow % penalty
44 18 Burglar 26 20%
Zombie
48 39 Zombie 9 0%
62 39 Zombie 23 1 green up 17%
63 39 Zombie 24 1 green up 18%
Mugger
62 51 Mugger 11 1 green up 2%
63 51 Mugger 12 1 green up 3%
Spiky Ball
62 53 Spiky Ball 9 1 green up 0%
63 53 Spiky Bal 10 1 green up 0%