Door: Difference between revisions

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(Correcting location. Noting map functionality.)
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In [[Captain Degreene's Office]] Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the [[Welcome to the Guard]] quest.
In [[Captain Degreene's Office]] Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the [[Welcome to the Guard]] quest.

It is shown on the [[map]] as a purple rectangle on the furthest walkable tiles before the next room.


==Locations==
==Locations==
{{LocTableHead}}
{{LocTableHead}}
{{LocLine|loc=Captain Degreene's Office|quantity=1|106, 78<!-- Also occupies (107, 78).-->}}
{{LocLine|loc=Captain Degreene's Office|quantity=1|106, 77<!-- Also occupies (107, 77).-->}}
{{LocTableBottom}}
{{LocTableBottom}}



Revision as of 01:15, 18 November 2024

A door is scenery that blocks the player's movement between rooms, occupying two adjacent tiles in the doorway.

In Captain Degreene's Office Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the Welcome to the Guard quest.

It is shown on the map as a purple rectangle on the furthest walkable tiles before the next room.

Locations

Transcript

Update history

This information has been manually compiled. Some updates may not be included yet.
  • update 2024-11-06 (Update):
    • Door was included in the first public early-access release of the game.