Retrieving the Golden Cog: Difference between revisions

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(→‎Detailed Guide: corrected direction from helfars gate to hallway direction from west to east)
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Tag: Manual revert
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# ''Hide behind'' the bush to trigger a short cutscene where Borash leaves his post
# ''Hide behind'' the bush to trigger a short cutscene where Borash leaves his post
# Once Borash leaves, ''Open'' ''Helfar's Side Gate''
# Once Borash leaves, ''Open'' ''Helfar's Side Gate''
# Head north into [[Helfar's Gate]], then east into [[Helfar's Hallway]]
# Head north into [[Helfar's Gate]], then west into [[Helfar's Hallway]]


There are two doors in the hallway - the [[Artifact Room]] to the north and the [[Strategy Room]] to the east. While the Artifact Room is the correct path for progression, players can optionally enter the Strategy Room to view a humorous cutscene with [[Helfar the Nightcrow|Helfar]].
There are two doors in the hallway - the [[Artifact Room]] to the north and the [[Strategy Room]] to the east. While the Artifact Room is the correct path for progression, players can optionally enter the Strategy Room to view a humorous cutscene with [[Helfar the Nightcrow|Helfar]].

Revision as of 19:52, 12 November 2024

Details

Start Point

The quest Retrieving the Golden Cog is a continuation of the Main Story, commencing immediately after completing Getting clearance from Waltain.

Requirements

Quick Guide


Detailed Guide

Proceed to the East Courtyard in northeast Crenopolis. You'll find Constable Carver and Toblaine there. Talking to Carver confirms that he has received orders from Captain Waltain to assist with the mission.

Either talk to Constable Carver or attempt to Climb the tree to have Constable Carver distract the guard, Borash. When the guard leaves, Climb the tree again to get over the wall into the compound.

To infiltrate the compound:

  1. Head west into Helfar's Wall
  2. DO NOT try to open the side gate directly - Borash will catch you and throw you out
  3. Hide behind the bush to trigger a short cutscene where Borash leaves his post
  4. Once Borash leaves, Open Helfar's Side Gate
  5. Head north into Helfar's Gate, then west into Helfar's Hallway

There are two doors in the hallway - the Artifact Room to the north and the Strategy Room to the east. While the Artifact Room is the correct path for progression, players can optionally enter the Strategy Room to view a humorous cutscene with Helfar.

Enter the Artifact Room (north) to find the cog. A cutscene will trigger where guards interrupt the retrieval. Toblaine offers to grab the cog while you fight.

Combat: Defeat one Helfar's Guard (level 20).

Toblaine after the fire

After the combat, a cutscene plays showing Toblaine attempting to grab the cog. He is caught on fire and transforms into "Possibly Toblaine" - a blue, dragon-like form. The remaining guards flee upon seeing the transformation. Through dialogue, Toblaine reveals this transformation has happened three times before when exposed to fire, and requests discretion about his condition.

Talk to Toblaine and suggest heading back to advance the story to Return to Drogentyne.

Transcript