Spirit Essence: Difference between revisions

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[ WIP ]
'''[ WIP ]'''

'''Known Levels needed'''

'''32 Detective Skill (or 31) Waltain will tell you before the quest.'''

'''Be Able to hold your own in a Fight against a Level 33 Mage who uses Fire Spells and has two square dodge attacks to look out for.'''




Speak to Captain Waltain to start the Quest Spirit Essence.
Speak to Captain Waltain to start the Quest Spirit Essence.
Line 64: Line 72:
Head back to Captain Waltain and get the Form 391d
Head back to Captain Waltain and get the Form 391d


Back to the Council Office and speak with the Crenopolis Planning Officer again using the Form 391 on her.

-She will hand you a sewer key to access the Northeast Sewers location.

--Head back down the main road (lords Road) to Lords Road West and go North following the path to Murkwell Court. Head east and North on Murkwell Lane into the Sewers.

Once in the Sewers Entrance, head east and north being careful of aggressive monsters and retreating if necessary and use the Sewer Key on the Metal Gate.

Walkthrough north for a Cutscene of Firrick the Mage speaking to a Glowing Mirror

- The Mirror is mad at Firrick and senses someone else in the room causing Firrick to run and engage in a fight with you. Firrick is Level 33 so bring Potions.


To be Continued...
Head back to the Council Office and speak with the Crenopolis Planning Officer again

Revision as of 05:41, 9 November 2024

[ WIP ]

Known Levels needed

32 Detective Skill (or 31) Waltain will tell you before the quest.

Be Able to hold your own in a Fight against a Level 33 Mage who uses Fire Spells and has two square dodge attacks to look out for.


Speak to Captain Waltain to start the Quest Spirit Essence.


Go to Hamila Jimore's Hallway and speak with Hamila about the Candelabra

- She gives no information

Head south to The Frog and Barnacle and speak with the bartender about the Mirror.

Head to Lani's Curiosities

Ask about the Candelabra and the Mirror

- Investigate the Door

- Investigate the Spill on the ground


Speak with Lani again and ask about the Damaged Door.

Lani says the gate to Vestere Hall is locked and gives METAL SOFTENING CREAM

Head north toward Kaynat's Garden area where Fountain of delight is

-Vestere Drive is North above Hamila Jimore's Garden

--Use the Meta Cream on the Iron Gate

---Bend the Gate bars and Squeeze through

Inside the Vestere Hall Dining Room loot the Debris, Smashed Table, and the Hole to the north for 5 Puzzle pieces for the wall puzzle in the Vestere Hall Entrance.

Insert the pieces in the exact order they are in your inventory and rotate them.

- Go back to Entrance and interact with the Wall Puzzle

-- You can try and figure out the puzzle on your own, or look at the pictured finished Puzzle.


Go inside the Vestere Hall Strongroom the puzzle unlocks

- Take the Portrait on the wall, and the journal next to it on the shelf.

-- Read Nermals Journal to find out that 8 items contain essences of an Evil Spirit.

Head to Captain Waltain to trigger a cutscene about a man losing his book.

- Waltain has Antlers in the evidence room in a Strongbox and asks you to put the Portrait in a Strongbox as well, the one on the far right code is 1007

-- Interact with the Safe - Code is 1007 - Place Portrait, and Close Safe.

--- Go back and speak with Captain Waltain who directs you to the Merchants Guild.

 

Head to the Merchants guild and Speak with Baldwin Zranc to find out Captain Waltain has the paperweight. The Chandelier is in the Vandere house but is missing, and the Metal grate was sold to the council office.


Head to the Council office just outside to the north and east of Merchants Guild.

- Speak to Crenopolis Planning Officer about the Metal Grate and find out she requires a Form 391d before telling you what happened to the grate.


Head back to Captain Waltain and get the Form 391d

Back to the Council Office and speak with the Crenopolis Planning Officer again using the Form 391 on her.

-She will hand you a sewer key to access the Northeast Sewers location.

--Head back down the main road (lords Road) to Lords Road West and go North following the path to Murkwell Court. Head east and North on Murkwell Lane into the Sewers.

Once in the Sewers Entrance, head east and north being careful of aggressive monsters and retreating if necessary and use the Sewer Key on the Metal Gate.

Walkthrough north for a Cutscene of Firrick the Mage speaking to a Glowing Mirror

- The Mirror is mad at Firrick and senses someone else in the room causing Firrick to run and engage in a fight with you. Firrick is Level 33 so bring Potions.

To be Continued...