XP Potion
XP Potions enhance your experience gains from active or passive activities. These potions can be crafted using the alchemist profession. Each Episode area features a unique XP potion recipe, with a stronger variant offering higher XP boost percentages.
Normal XP Potions will boost active XP gains for 2 minutes. It is not possible to drink another XP Potion while under the effect of an XP Potion - it will simply show a dialogue box that says "you need to wait for your existing {potion name} to expire".
Passive XP Potions last for 1 hour (60 minutes) and exclusively enhance passive training.
Bear in mind that XP Potions take up an backpack slot, but they will stack for convenience.
Variants Edit
Item | Level | |
---|---|---|
5% Potion XP Hopeport | 4 | |
6% Potion XP Hopeport | 41 | |
7% Potent Potion XP Hopeport | 50 | |
8% Potion XP Hopeport | 176 | |
10% Potent Potion XP Hopeport | 185 |
Item | Level | |
---|---|---|
5% Potion XP Hopeforest | 14 | |
6% Potion XP Hopeforest | 110 | |
7% Potent Potion XP Hopeforest | 116 | |
8% Potion XP Hopeforest | 344 | |
10% Potent Potion XP Hopeforest | 364 |
Item | Level | |
---|---|---|
5% Potion XP Mine | 16 | |
6% Potion XP Mine | 122 | |
7% Potent Potion XP Mine | 131 | |
8% Potion XP Mine | 383 | |
10% Potent Potion XP Mine | 412 |
Item | Level | |
---|---|---|
5% Potion XP Crenopolis | 18 | |
6% Potion XP Crenopolis | 137 | |
7% Potent Potion XP Crenopolis | 143 | |
8% Potion XP Crenopolis | 431 | |
10% Potent Potion XP Crenopolis | 451 |
Item | Level | |
---|---|---|
5% Potion XP Stonemaw Hill | 23 | |
6% Potion XP Stonemaw Hill | 149 | |
7% Potent Potion XP Stonemaw Hill | 158 | |
8% Potion XP Stonemaw Hill | 470 | |
10% Potent Potion XP Stonemaw Hill | 490 |