Weapons: Difference between revisions

15 bytes removed ,  12 November
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(→‎Weapon types: Major Page overhaul. Please sort Cryoknight's Battleaxe, Throwing Axes and Throwing Knives into either one-handed or two-handed category. Page remains a rough draft.)
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'''Weapons''' are items that [[player character]]s use to inflict [[damage]] in [[combat]]. They may be obtained as a reward from [[quests]], as a drop from [[monsters]] or crafted through various [[Professions]].
 
Weapons deal [[Impact]] damage ([[File:Impact_damage_icon.png|width=30x3018x18]]), which is primarily determined by the weapon's [[Strength]] attribute. Certain weapon types, however, have a chance to inflict alternative damage types based on their specific characteristics. The speed at which weapons attack is also determined by the weapon's type.
 
Much like other equipment, weapons come in four tiers of rarity: Common, Uncommon, Rare and Epic.
 
=== Factionless Weaponry ===
==Weapon types==
Factionless Weaponry can be obtained from monster drops and quests in [[Hopeport]] and [[Hopeforest]].
 
=== Factionless Weaponry ===
Factionless Weaponry can be obtained from monster drops in [[Hopeport]] and [[Hopeforest]].
* [[Guard's Bow]]
* [[Guard's Halberd]]
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* [[Guard's Sword]]
 
=== [[Cryoknight]] ([[File:Cryoknight_icon.png|width=18x18]]) Weaponry ===
Cryoknight weaponry([[File:Cryoknight_icon.png|width=18x18]]) Weaponry can be created through the [[Blacksmith]] profession.
* [[Battleaxe]]
* [[Throwing Axes]]
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* [[Metal Bow]]
 
=== [[Guardian]] ([[File:Guardian_icon.png|width=18x18]]) Weaponry ===
Guardian ([[File:Guardian_icon.png|width=18x18]]) weaponry can be created through the [[Bonewright]] profession.
 
'''One-handed Melee ([[File:1-Hand icon.png|x16px]])'''
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* [[Recurve Bow]]
 
=== [[Hammermage]] ([[File:Hammermage_icon.png|width=18x18]]) Weaponry ===
Hammermage ([[File:Hammermage_icon.png|width=18x18]]) weaponry can be created through the [[Stonemason]] profession.
 
'''One-handed Melee([[File:1-Hand icon.png|x16px]])'''
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