Transcript:News: Difference between revisions
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<div style="background: #000000; color: #FFFFFF; padding: 15px;"> |
<div style="background: #000000; color: #FFFFFF; padding: 15px;"> |
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<span style="color: #FFF080;>Patch notes for |
<span style="color: #FFF080;>Patch notes for 20th Nov 2024</span> |
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<span style="color: #FFF080;>Quality of life improvements</span> |
<span style="color: #FFF080;>Quality of life improvements</span> |
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• Make Hopeport hairdresser able to change your entire appearance (not just your hair). I know this doesn't thematically make sense, but {{Sic|its}} the quickest way to get this feature in to the game :)<br> |
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• Add graphics setting, to control if camera centers on the player or the room.<br> |
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• |
• Change bone spikes to require, and be boosted by, hand rakes (matching the animation).<br> |
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• Show damage numbers when watching other players doing combat.<br> |
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• Make 'use item' the default action on the reagent preparation station. |
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• Make more interfaces possible to close by clicking outside.<br> |
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• Improve keybinds handling. "CTRL+letter" keybinds are now shown on the controls interface and are properly reconfigurable. |
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<span style="color: #FFF080;>Graphics improvements</span> |
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• Tweak combat flinch outlines a little more. |
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<span style="color: #FFF080;>Bug fixes</span> |
<span style="color: #FFF080;>Bug fixes</span> |
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• Fix |
• Fix various typos.<br> |
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• Fix brown cow leather offcuts to show the correct graphic.<br> |
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• Use correct icon for grade 2 sickle.<br> |
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• Fix bug where "choose initial attack" interface didn't show your player's stats sometimes.<br> |
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• Fix |
• Fix Daguer to tell you the correct level requirement for the first cape.<br> |
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• Fix incorrect "Not enough backpack space" message when equipping potions.<br> |
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• If you try to mine the glowing stalagmite without a pickaxe, it now tells you that you need a pickaxe.<br> |
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• Bug fixses to 'cast net' fish, they no longer vanish or appear incorrectly when other players are using them.<br> |
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• You no longer mention the crystal to the Ferryman if you haven't yet learnt of the crystal.<br> |
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• Fix passive combat to show damage number, flicnh outlines, and not hide other players in the same room. |
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• The dryad no longer misnames the cockroach leg as a stalagmite.<br> |
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• Stop other people's minecart deliveries from opening an annoying chat bubble.<br> |
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• Fix graphical glitch when two people loaded minecarts or made minecart deliveries at the same time.<br> |
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• Make map interface shimmer less when map is panning. |
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<span style="color: #FFF080;>Early Access</span> |
<span style="color: #FFF080;>Early Access</span> |
Latest revision as of 13:23, 20 November 2024
Patch notes for 20th Nov 2024
Quality of life improvements
• Make Hopeport hairdresser able to change your entire appearance (not just your hair). I know this doesn't thematically make sense, but its[sic] the quickest way to get this feature in to the game :)
• Change bone spikes to require, and be boosted by, hand rakes (matching the animation).
• Show damage numbers when watching other players doing combat.
• Make 'use item' the default action on the reagent preparation station.
Graphics improvements
• Tweak combat flinch outlines a little more.
Bug fixes
• Fix various typos.
• Fix brown cow leather offcuts to show the correct graphic.
• Use correct icon for grade 2 sickle.
• Fix Daguer to tell you the correct level requirement for the first cape.
• Fix incorrect "Not enough backpack space" message when equipping potions.
• Bug fixses to 'cast net' fish, they no longer vanish or appear incorrectly when other players are using them.
• Fix passive combat to show damage number, flicnh outlines, and not hide other players in the same room.
Early Access
Brighter Shores is currently in 'early access'. This means a few core features aren't ready yet, and there are probably still some bugs!
Please send any bug reports to [email protected]
There are some very important features we want to finish ASAP, and before we consider the game to no longer be in 'early access'. These include:
• Player vs player combat (PvP).
• Player to player trading.
• Combat improvements, including special attacks on epic weapons to make the different factions more distinct.
• Episode 5 - Stonemaw Hill.
• Leaderboards.
• Additional (higher level) quests.
• Party system.
There will NOT be a save reset at the end of early access.