Throwing Stones: Difference between revisions

153 bytes added ,  Saturday at 16:43
separate out the big table to a subpage, and add in all the info we have about how weapons work
(separate out the big table to a subpage, and add in all the info we have about how weapons work)
Line 1:
{{Infobox ItemVariant Category
|name = Throwing Stones
|image = [[File:Throwing_StonesThrowing Stones (basic).png]]
|release = 2024-11-06
|episode = HopeforestAll
|questpremium = No
|variant_type = item
|value =
|description = Specially carved to hurt.
|profession_a = Hammermage
|profession_a_level = <!0-- Remove if not used -->500
}}
A '''Throwing Stones''' is a one-handed ranged [[Weapon]] for the [[Hammermage]] faction. They have an attack speed of 2.25 seconds and deal {{plink|Necromae|pic=Necromae damage icon|size=18px}} damage. All enemies capable of dropping combat equipment have a chance to drop Throwing Stones, provided that the player has progressed through the main story to the point where they have chosen a [[Faction]], as before this point only non-faction equipment can be received.
'''Throwing Stones''' are a one-handed [[weapon]] for the [[Hammermage]] faction equipped in the Ranged slot.
 
Players who have chosen the Hammermage faction are able to receive Throwing Stones in {{Common}}, {{Uncommon}}, {{Rare}}, or {{Epic}} [[Rarity]]. Players who chose the [[Guardian]] or [[Cryoknight]] factions will receive Throwing Stones much less frequently, and only in {{Rare}} rarity, as these items are intended for other factions to use with the [[Infusion]] system to make {{Epic}} rarity weapons for their own faction.
 
Throwing Stones are also able to be crafted by the [[Stonemason]] profession, at an item level up to the stonemason level of the crafter. Different level ranges of Throwing Stones require different variants of the materials, but they all require 3 [[Flint (Etched)]].
 
==Variants==
The visual appearance of a Throwing Stones is dependent only on its level. Throwing Stones crafted by the Stonemason profession use different variants of the materials for each different visual appearance of the Throwing Stones.
{{ItemVariantsTable|variant=Throwing Stones}}
 
==ItemCombat sourcesStats==
{{Incomplete|The exact damage ranges of weapons are still being investigated}}
{{ItemSources|Throwing Stones}}
All Throwing Stones attack at a speed of 2.25 seconds, and as one-handed weapons can be wielded alongside a [[Shield]]. They all deal {{plink|Impact|pic=Impact damage icon|size=18px}} damage, with a chance to convert the damage to {{plink|Necromae|pic=Necromae damage icon|size=18px}}. The weapon strength and elemental chance of a Throwing Stones obey formulae with slight variation:
 
:<math>\text{Strength} = L + 15\times R + [0-2] </math>
==Power & Value==
:<math>\text{Chance} = [30-49]% </math>
{| class="wikitable mw-collapsible"
|+ class="nowrap" | 1-50
! rowspan="2" |Level
! colspan="3" |[[File:Guard's longsword C.png|width=50x50]]
! colspan="3" |[[File:Guards longsword U.png|width=50x50]]
! colspan="3" |[[File:Guard's longsword Rare.png|width=50x50]]
! colspan="3" |[[File:Guards longsword E.png|width=50x50]]
|-
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|[[File:damage_icon.png|18px]]
|[[File:Necromae_damage_icon.png|18px]]
|[[File:Copper coin.png|18px]]
|-
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|43
|45%
|{{Currency|740}}
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|51
|30%
|{{Currency|895}}
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|65
|46%
|{{Currency|1000}}
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|53-55
|43%
|{{Currency|972}}
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|-
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|54-56
|30%-49%
|{{Currency|1010}}
|70-71
|30%-49%
|{{Currency|1750}}
|84-86
|30%-49%
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|-
|40
|55-57
|30%-49%
|{{Currency|1380}}
|70-72
|30%-49%
|{{Currency|2400}}
|85-87
|30%-49%
|{{Currency|9630}}
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|-
|41
|56-58
|30%-49%
|{{Currency|1410}}
|71-73
|30%-49%
|{{Currency|2460}}
|86-88
|30%-49%
|{{Currency|9850}}
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|57-59
|30%-49%
|{{Currency|1450}}
|72-74
|30%-49%
|{{Currency|2520}}
|87-89
|30%-49%
|{{Currency|10000}}
|
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|-
|43
|58-60
|30%-49%
|{{Currency|1480}}
|73-74
|30%-49%
|{{Currency|2570}}
|88-90
|30%-49%
|{{Currency|10300}}
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|65
|32%
|{{Currency|1000}}
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|49
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|50
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|}
 
Where
==Update History==
*<math>L</math> is the Item Level
*<math>R</math> is the Rarity, expressed as number of stars
 
There is random variation in the stats for a Throwing Stones, determined by the terms <math>[0-6]</math> for the strength and <math>[30-49]</math> for the elemental chance. Generally, a weapon with a lower roll on the chance will have a higher roll for the strength.
 
From this formula it can be seen that each increase in Rarity of a Throwing Stones is equivalent to 15 additional levels. Thus a Throwing Stones at level 0 {{Epic}}, at level 15 {{Rare}}, at level 30 {{Uncommon}}, or at level 45 {{Common}} will all have the same minimum combat strength of '''60'''.
 
The strongest possible Throwing Stones is a level 500 {{Epic}} Throwing Stones with a maximum strength roll, which has the following stats:
{{Infobox weapon
|rarity = epic
|damage = 562
|element = Necromae
|element% = 30
|range = 5
|slot = one-hand
}}
 
A list of all different level and rarity combinations of Throwing Stones, including their sell values, can be found here:
{{main|Throwing Stones/Levels}}
 
==Item Sources==
 
The Throwing Stones is able to be dropped by any monster that can access the [[Equipment drop table]].
{{ItemSources|Throwing Stones}}
 
==Update history==
{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
Line 761 ⟶ 58:
}}
 
==References==
{{Reflist}}
 
{{stub}}
{{Weapons}}
{{Hammermage Equipment}}
{{Stonemason}}
[[Category:Variant Main (Weapons)]]
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