Skill node: Difference between revisions
Techhead7890 (talk | contribs) (add variants/equipment) |
Techhead7890 (talk | contribs) (→Update history: Hmm, it seems to have a purpose, but it's not clear and should be moved to its specific section. Will have to check with them on Discord.) |
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'''Skill nodes''' are pieces of [[scenery]] that are used to perform actions related to a [[profession]]. These often have an associated profession and level, and can only be harvested once the requirements are met. Skill nodes also have [[variant]]s of increasing difficulty. |
'''Skill nodes''' are pieces of [[scenery]] that are used to perform actions related to a [[profession]]. These often have an associated profession and level, and can only be harvested once the requirements are met. Skill nodes also have [[variant]]s of increasing difficulty. |
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==Update history== |
==Update history== |
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{{Update history| |
{{Update history| |
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* {{Update list|update=2024-11-06|date=6 November 2024}} |
* {{Update list|update=2024-11-06|date=6 November 2024}} |
Latest revision as of 04:45, 19 November 2024
Skill nodes are pieces of scenery that are used to perform actions related to a profession. These often have an associated profession and level, and can only be harvested once the requirements are met. Skill nodes also have variants of increasing difficulty.
Buying new Profession Equipment unlocks different skill nodes for use.
Update history Edit
This information has been manually compiled. Some updates may not be included yet.
Core mechanics | |
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In-game objects |