Sense: Difference between revisions

(Added category "Spells".)
(fix UL update)
 
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[[File:Sense.png|left]]
[[File:Sense.png|left]]
'''Sense''' is a [[spell]] that [[player]]s can use to detect monsters and objects around them. After casting it, entities in a small area around the player will have tooltips and nameplates displaying their name and information about them.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1769048510177948004|author=Andrew Gower|date=16 March 2024|accessdate=22 March 2024|archiveurl=https://archive.is/whgCd|archivedate=22 March 2024|quote=Once you learn the sense spell you can highlight everything interactive nearby. No more hunting around for small items!}}
'''Sense''' is a [[spell]] that [[player]]s can use to detect monsters and objects around them. After casting it, entities in a small area around the player will have tooltips and nameplates displaying their name and information about them.{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1769048510177948004|author=Andrew Gower|date=16 March 2024|accessdate=22 March 2024|archiveurl=https://archive.is/whgCd|archivedate=22 March 2024|quote=Once you learn the sense spell you can highlight everything interactive nearby. No more hunting around for small items!}}

==Update history==
{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
** Added to game.
}}


==References==
==References==

Latest revision as of 10:48, 7 November 2024

Sense is a spell that players can use to detect monsters and objects around them. After casting it, entities in a small area around the player will have tooltips and nameplates displaying their name and information about them.[1]

Update history Edit

This information has been manually compiled. Some updates may not be included yet.

References Edit