Scenery: Difference between revisions

583 bytes added ,  Monday at 22:13
Noting that scenery interactions only apply for you.
(Adding a bit about how to interact with scenery. Skill nodes also have unique actions, so the distinction is meaningless; removing that.)
(Noting that scenery interactions only apply for you.)
 
(6 intermediate revisions by 2 users not shown)
Line 1:
{{Incomplete|Update history doesn't point to updates accurately.}}
'''Scenery''' refers to static objects in the world that can be interacted with. Some of these are [[skill node]]s, which are used by [[professions]] to gather [[items]].
 
'''Scenery''' refers to static objects in the world that can be interacted with, and that aren't [[items]], [[monsters]], [[non-player character]]s, or [[player character]]s. Some of these are [[skill node]]s, which are used by [[professions]] to gather items with [[itemsprofessions]].
Each scenery object has one or more actions that the players can use to interact with the object, with an "Info" action always appearing last. The "Info" action opens an interface displaying the scenery object's name, image, description, and [[Episodes|location]] graphics.
 
Each scenery object has one or more actions that the playersplayer can use to interact with the object, with an "Info" action always appearing last., The "Info" actionwhich opens ana interface[[card]] displaying the scenery object's name, image, description, and [[Episodes|locationepisode]] graphics.
 
Some scenery objects, such as [[trunk]]s, are displayed on the [[map]] for the room that the player is in, while others such as [[chair]]s are not.
 
If interacting with a scenery entity changes its state, the change is only visible to the player doing the interaction.
 
==Update history==
{{Update history|
* {{Update list|update=2024-11-06|date=6 November 2024}}
** Scenery was included in the first public early-access release of the game.
}}
 
{{Game mechanics}}
809

edits