Professions: Difference between revisions

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'''Professions''' are skills that [[player character]]s can train and utilize throughout [[Brighter Shores]]. Players can gain [[experience]] to advance their profession level either by actively playing the game, or [[Passive activities|passively]] while the game is closed. Unlocking a new [[Episodes|episode]] also unlocks a new set of professions, which can typically only be trained within that episode.
 
As the name suggests, most professions can be used as a way to earn [[Coins|money]], though they have a variety of other uses, including fulfilling [[quest]] requirements, gathering resources to use in other professions, or processing raw materials into [[Item|items]]. Each episode also has one [[combat]] profession, the training of which allows players to attack new varieties of [[monsters]] and wield higher level [[weapons]] and [[armourarmor]] in its respective episode.
 
==Passive training==
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==List of professions==
{| class="wikitable sortable"
! colspan="2"|Episode !! colspan="2"|Name !!UsesEpisode
! colspan="2" | Name
! class="unsortable" | Uses
|-
|rowspan data-sort-value="5"|1||rowspan="5"| {{PlinkPlinkt|Hopeport|pic=Hopeport episode icon|rowspan=5|size=2030|border=no}}|
|{{Plinkt|Guard|pic=Guard icon|border=no}}|| Unlocks higher level monsters and gear in the Hopeport area.
|-
|{{Plinkt|Chef|pic=Chef icon|size=36|border=no}}||Cooking [[food]] items, which can be sold to the [[Head Chef]] or used in [[bounties]].
|-
|{{Plinkt|Fisher|pic=Fisher icon|size=36|border=no}}||Catching [[fish]], which can be sold to the [[Fishmonger]] or used in Chef recipes.
|-
|{{Plinkt|Forager|pic=Forager icon|size=3624|border=no}}||Gathering ingredients for [[potion]]s, bait for passive Fisher activities, and monument pieces for repairing the [[Fallen Monument]].
|-
|{{Plinkt|Alchemist|pic=Alchemist icon|size=24|border=no}}||Brewing [[potion]]s.
|-
|rowspan data-sort-value="4"|2||rowspan="4"| {{PlinkPlinkt|Hopeforest|pic=Hopeforest episode icon|rowspan=4|size=2030|border=no}}|
|{{Plinkt|Scout|pic=Scout icon|border=no}}||Unlocks higher level monsters and gear in the Hopeforest area.
|-
|{{Plinkt|Gatherer|pic=Gatherer icon|size=3624|border=no}}||Gathering items for potions, ingredients for the Chef profession, and [[bones]] for the Bonewright profession.
|-
|{{Plinkt|Woodcutter|pic=Woodcutter icon|size=36|border=no}}||Gathering logs for the Carpentry profession, and accessing shortcuts in Hopeforest.
|-
|{{Plinkt|Carpenter|pic=Carpenter icon|size=36|border=no}}||Creating poles, staves and planks for the Bonewright, Blacksmith and Stonemason professions.
|-
|rowspan data-sort-value="5"|3||rowspan="5"| {{PlinkPlinkt|Mine of Mantuban|pic=Mine of Mantuban episode icon|rowspan=5|size=2030|border=no}}|
|{{Plinkt|Minefighter|pic=Minefighter icon|size=36|border=no}}||Unlocks higher level monsters and gear in the Mine of Mantuban area.
|-
|{{Plinkt|Bonewright|pic=Bonewright icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Guardian]].
|-
|{{Plinkt|Miner|pic=Miner icon|size=36|border=no}}||Mining [[mineral]]s for use in the Blacksmith and Stonemason professions.
|-
|{{Plinkt|Blacksmith|pic=Blacksmith icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Cryoknight]].
|-
|{{Plinkt|Stonemason|pic=Stonemason icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Hammermage]].
|-
|rowspan data-sort-value="4"|4||rowspan="4"| {{PlinkPlinkt|Crenopolis (episode)|txt=Crenopolis|pic=Crenopolis episode icon|rowspan=4|size=2030|border=no}}|
|{{Plinkt|Watchperson|pic=Watchperson icon|size=36|border=no}}||Unlocks higher level monsters and gear in the Crenopolis area.
|-
|{{Plinkt|Detective|pic=Detective icon|size=24|border=no}}||Apprehending thieves, completing [[bounties|investigations]], unlocking crime den raids, and the [[Detect Aura]] spell.
|-
|{{Plinkt|Leatherworker|pic=Leatherworker icon|size=36|border=no}}||Creating leathers from hides, which are used for the [[Armorer]] profession.
|-
|{{Plinkt|Merchant|pic=Merchant icon|size=24|border=no}}||Completing bounties for money, unlocks [[ventures]] to receive rare items for various recipes in other professions, and earn discounts at the [[Hide Stall]].
|-
|rowspan data-sort-value="4" | 5 || rowspan="4" |{{PlinkPlinkt|Stonemaw Hill|pic=Stonemaw Hill episode icon|rowspan=4|size=2030|border=no}}|
|{{Plinkt|Shieldbearer|pic=Shieldbearer icon|border=no}}||Unlocks higher level monsters and gear in the Stonemaw Hill area.
|-
|{{Plinkt|Builder|pic=Builder icon|border=no}}||Builds ???
|-
|{{Plinkt|Armorer|pic=Armorer icon|border=no}}||Creates armor
<!--
|-
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==Experience==
Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains. ThisOnce willa thenplayer reaches level 200 in a given skill, knowledge points used for experience in that skill will be reduced to 6.25% of the base experience needed per knowledge point once you reachto level 200 in the professionup.
 
The following tabletables shows the relationship between the profession level, the experience required for that level, and the experience difference from the previous level:
{{Experience table|collapsed=yes}}
 
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