Professions: Difference between revisions
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==List of professions==
{| class="wikitable sortable"
! colspan="2"
! colspan="2" | Name
! class="unsortable" | Uses
|-
|
|{{Plinkt|Guard|pic=Guard icon|border=no}}|| Unlocks higher level monsters and gear in the Hopeport area.
|-
|{{Plinkt|Chef|pic=Chef icon|size=36|border=no}}||Cooking [[food]] items, which can be sold to the [[Head Chef]] or used in [[bounties]].
|-
|{{Plinkt|Fisher|pic=Fisher icon|size=36|border=no}}||Catching [[fish]], which can be sold to the [[Fishmonger]] or used in Chef recipes.
|-
|{{Plinkt|Forager|pic=Forager icon|size=
|-
|{{Plinkt|Alchemist|pic=Alchemist icon|size=24|border=no}}||Brewing [[potion]]s.
|-
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|{{Plinkt|Scout|pic=Scout icon|border=no}}||Unlocks higher level monsters and gear in the Hopeforest area.
|-
|{{Plinkt|Gatherer|pic=Gatherer icon|size=
|-
|{{Plinkt|Woodcutter|pic=Woodcutter icon|size=36|border=no}}||Gathering logs for the Carpentry profession, and accessing shortcuts in Hopeforest.
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|{{Plinkt|Carpenter|pic=Carpenter icon|size=36|border=no}}||Creating poles, staves and planks for the Bonewright, Blacksmith and Stonemason professions.
|-
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|{{Plinkt|Minefighter|pic=Minefighter icon|size=36|border=no}}||Unlocks higher level monsters and gear in the Mine of Mantuban area.
|-
|{{Plinkt|Bonewright|pic=Bonewright icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Guardian]].
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|{{Plinkt|Miner|pic=Miner icon|size=36|border=no}}||Mining [[mineral]]s for use in the Blacksmith and Stonemason professions.
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|{{Plinkt|Blacksmith|pic=Blacksmith icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Cryoknight]].
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|{{Plinkt|Stonemason|pic=Stonemason icon|size=36|border=no}}||Creates melee weapons, ranged weapons, and shields specific to [[Hammermage]].
|-
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|{{Plinkt|Watchperson|pic=Watchperson icon|size=36|border=no}}||Unlocks higher level monsters and gear in the Crenopolis area.
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|{{Plinkt|Detective|pic=Detective icon|size=24|border=no}}||Apprehending thieves, completing [[bounties|investigations]], unlocking crime den raids, and the [[Detect Aura]] spell.
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|{{Plinkt|Leatherworker|pic=Leatherworker icon|size=36|border=no}}||Creating leathers from hides, which are used for the [[Armorer]] profession.
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|{{Plinkt|Merchant|pic=Merchant icon|size=24|border=no}}||Completing bounties for money, unlocks [[ventures]] to receive rare items for various recipes in other professions, and earn discounts at the [[Hide Stall]].
|-
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|{{Plinkt|Shieldbearer|pic=Shieldbearer icon|border=no}}||Unlocks higher level monsters and gear in the Stonemaw Hill area.
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|{{Plinkt|Builder|pic=Builder icon|border=no}}||Builds ???
|-
|{{Plinkt|Armorer|pic=Armorer icon|border=no}}||Creates armor
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==Experience==
Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains.
The following table shows the relationship between the profession level, the experience required for that level, and the experience difference from the previous level:
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