Professions: Difference between revisions

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!colspan="2"|Episode !! colspan="2"|Name !!Uses
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|rowspan="5"|1||rowspan="5"|{{Plink|Hopeport|pic=Hopeport episode icon|size=20}}|
|{{Plinkt|Guard|pic=Guard icon}}|| Unlocks higher level monsters and gear in the Hopeport area.
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|{{Plinkt|Forager|pic=Forager icon|size=36}}||Gathering ingredients for [[potion]]s, bait for passive Fisher activities, and monument pieces for repairing the [[Fallen Monument]].
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|{{Plinkt|Alchemist|pic=Alchemist icon|size=24}}||Brewing [[potion]]s.
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|rowspan="4"|2||rowspan="4"|{{Plink|Hopeforest|pic=Hopeforest episode icon|size=20}}|
|{{Plinkt|Scout|pic=Scout icon}}||Unlocks higher level monsters and gear in the Hopeforest area.
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|{{Plinkt|Carpenter|pic=Carpenter icon|size=36}}||Creating poles, staves and planks for the Bonewright, Blacksmith and Stonemason professions.
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|rowspan="5"|3||rowspan="5"|{{Plink|Mine of Mantuban|pic=Mine of Mantuban episode icon|size=20}}|
|{{Plinkt|Minefighter|pic=Minefighter icon}}||Unlocks higher level monsters and gear in the Mine of Mantuban area.
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|{{Plinkt|Stonemason|pic=Stonemason icon|size=36}}||Creates melee weapons, ranged weapons, and shields specific to [[Hammermage]].
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|rowspan="4"|4||rowspan="4"|{{Plink|Crenopolis (episode)|txt=Crenopolis|pic=Crenopolis episode icon|size=20}}|
|{{Plinkt|Watchperson|pic=Watchperson icon|size=36}}||Unlocks higher level monsters and gear in the Crenopolis area.
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|{{Plinkt|Merchant|pic=Merchant icon|size=24}}||Completing bounties for money, unlocks [[ventures]] to receive rare items for various recipes in other professions, and earn discounts at the [[Hide Stall]].
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|rowspan="4" | 5 || rowspan="4" |{{Plink|Stonemaw Hill|pic=Stonemaw Hill episode icon|size=20}}|
|{{Plinkt|Shieldbearer|pic=Shieldbearer icon}}||Unlocks higher level monsters and gear in the Stonemaw Hill area.
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==Experience==
Note: Knowledge Points will always provide the player with 25% (1/4) of the base experience needed to level up at that current level. This will also scale with each level the player gains. ThisOnce willa thenplayer reaches level 200 in a given skill, knowledge points used for experience in that skill will be reduced to 6.25% of the base experience needed per knowledge point once you reachto level 200 in the professionup.
 
The following table shows the relationship between the profession level, the experience required for that level, and the experience difference from the previous level:
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