Polished Stone Shield: Difference between revisions
Adding formula for approximating the sell price based on level
(Filling in prices up to level 39 (excluding epic)) |
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===Sell Price Approximation===
The sell value of a Polished Stone Shield can be approximated based on its level using the following formula.
Novice Tier (levels 0 - 19):
<math display=">P(L) =
\begin{cases}
\texttt{Floor\_sf3} \left[ 0.126 L^2 + 17.04 L + 291.8 \right] &&& \mbox{Common} \\
\texttt{Floor\_sf3} \left[ 0.307 L^2 + 43.23 L + 735.4 \right] &&& \mbox{Uncommon} \\
\texttt{Floor\_sf3} \left[ 1.26 L^2 + 172.5 L + 2940 \right] &&& \mbox{Rare} \\
??? &&& \mbox{Epic}
\end{cases}</math>
Apprentice Tier (levels 20 - 49):
<math display=">P(L) =
\begin{cases}
\texttt{Floor\_sf3} \left[ 0.215 L^2 + 20.42 L + 430.8 \right] &&& \mbox{Common*} \\
\texttt{Floor\_sf3} \left[ 0.3375 L^2 + 37.95 L + 716 \right] &&& \mbox{Uncommon} \\
\texttt{Floor\_sf3} \left[ 0.932 L^2 + 174.946 L + 2551 \right] &&& \mbox{Rare*} \\
??? &&& \mbox{Epic}
\end{cases}</math>
The <math display=">\texttt{Floor\_sf3}</math> function denotes rounding the value down to 3 significant figures:
<math display=">
\texttt{Floor\_sf3}(x) = 100 \cdot \left\lfloor \frac{x}{100} \right\rfloor
</math>
Notes:
# Asterisk denotes the formula provides an approximation, rather than an exact value (within 10 coins for Uncommon, and within 100 coins for Rare).
# There is a clear discontinuity in sell prices at level 20, coinciding with the beginning of the Apprentice tier. However, whether there is a similar discontinuity at the beginning of the Journeyman tier (level 50), Adept tier (level 100), or Expert tier (level 200) is not yet known.
==Gallery==
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