Mutant Newt: Difference between revisions

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|health = 615
|health = 615
|experience = 1780
|experience = 1780
|variant =
|passive = No
|passive = No
|description = Unlikely to get better.
|description = Unlikely to get better.
|profession_a =
|profession_a = Scout
|profession_a_level =
|profession_a_level =
|profession_b =
|unlock_level = 0
|profession_b_level =
|aggressive=Yes}}
|aggressive=Yes}}
'''Mutant Newt''' is a [[boss]] residing in the south-east of [[Hopeforest]]. It is encountered after boarding the fixed ferry as part of the main story quest, [[Nullify the corruption]]; although access to Hopeforest is the only requirement to access the fight.
'''Mutant Newt''' is a [[Monsters#Boss monster|boss monster]] residing in the south-east of [[Hopeforest]]. It is encountered after boarding the fixed ferry during [[Nullify the corruption]].
The Mutant Newt is a corrupted form of the [[Giant Newt]] must be defeated in order to cross [[Ferry Crossing]] and is part of the [[Nullify the corruption]] main story [[quest]].
Defeating the Giant Newt grants access to [[Ferry South Shore]].


During the boss fight, the Mutant Newt has two phases: actively damaging the ferry and idling in the water. It will start every instance of damaging the ferry with a telegraphed leap attack that will cause considerable damage to the player and a 5 second stun should they be hit by it. After the leap, the newt will proceed to damage the ferry only stopping after dealing approximately half the total hp of the structure before returning to the water and entering it's idle phase. The newt can attack from the front, port and starboard. Each side has it's own HP bar which can be damaged and repaired independently.
The Mutant Newt will remain in the water surrounding the ferry, during which it is untargetable, until it has picked a side of the ferry - front, port or starboard - to attack. It will then leap onto its chosen side of the ferry, causing considerable damage to the player and a 5 second stun should they be hit by it. After the leap, the newt will proceed to damage the ferry for approximately half its maximum hitpoints, before returning to the water for a brief period and repeating the cycle. Each side of has its own HP bar which can be damaged and repaired independently.


When idling, this gives the player the opportunity to fix the damage caused from the previous phase. When timed correctly all damage from the previous phase can be repaired before the newt resumes it's attack with another leap.
When the newt has finished its attack and retreats back underwater, the player is able to repair the ferry. When timed correctly all damage can be repaired before the newt leaps again.


==Locations==
==Locations==

Revision as of 05:10, 30 November 2024

Mutant Newt is a boss monster residing in the south-east of Hopeforest. It is encountered after boarding the fixed ferry during Nullify the corruption.

The Mutant Newt will remain in the water surrounding the ferry, during which it is untargetable, until it has picked a side of the ferry - front, port or starboard - to attack. It will then leap onto its chosen side of the ferry, causing considerable damage to the player and a 5 second stun should they be hit by it. After the leap, the newt will proceed to damage the ferry for approximately half its maximum hitpoints, before returning to the water for a brief period and repeating the cycle. Each side of has its own HP bar which can be damaged and repaired independently.

When the newt has finished its attack and retreats back underwater, the player is able to repair the ferry. When timed correctly all damage can be repaired before the newt leaps again.

Locations

Update history

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