Monsters: Difference between revisions

390 bytes added ,  7 December
m
→‎Passive monsters: added a caution to wait for the first hit before logging off if starting an offline activity, or your activity will not register
(→‎Monster types: split active & passive tables, passive monsters don't need any elemental info)
m (→‎Passive monsters: added a caution to wait for the first hit before logging off if starting an offline activity, or your activity will not register)
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Passive monsters must be fought using a weapon with a minimum strength rating of their <math>Combat Level + 20</math>.
 
As with all passive activities, if the player character begins attacking a passive monster, but logs out '''before''' the first hit is dealt, the game will '''not''' consider the activity as initiated prior to log-out, and the player will '''not''' be doing the activity upon logging back in. To ensure this does not happen, please wait for the first hit to be dealt prior to logging off.
 
==Aggressive monsters==
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