Monsters: Difference between revisions

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→‎Passive monsters: reworded for conciseness
(→‎Crenopolis: Added icons to attack types.)
m (→‎Passive monsters: reworded for conciseness)
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'''Monsters''' are creatures in [[Brighter Shores]] that can be attacked, and can be active or [[File:Passive activity icon.png|18px]]passive. They can be fought with their respective [[Episodes|episode]] [[combat]] [[profession]] using [[armor]], [[weapons]], and [[potions]].
 
Monsters can drop [[armor]], [[weapons]], and [[items]] for the purpose of becoming stronger, making [[money]], gathering [[Professions|profession]] materials (such as [[potion reagents]]), or completing [[quests]].
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Monsters in Brighter Shores scale in comparison to a player's combat skill in their respective [[Episodes|episode]] as [[Variant|variants]]. Once a player meets the unlock level of a stronger [[variant]], it automatically becomes the default monster and previous [[Variant|variants]] can be accessed by selecting “Past Action”.
 
== [[File:Passive activity icon.png|18px]]Passive monsters ==
There are severalCertain monsters in Brighter Shores which can only be attacked [[Passive activities|passively]]. The icon designating passive monsters in indicated by this icon: [[File:Passive activity icon.png|18px]][[Passive activities|passively]]. WhenUpon attackinginitiating these monsterscombat, your player will continue attacking them, even while offline, until you decide to stop. Your player will even continue to kill them after you log out from the game. When killing theseKilling passive monsters, you will accumulate experience and money while the player is offline until youthey log back into the game, up to a maximum of 24 hours. However, the rate of experience and money gained is much less than fighting non-passiveactive monsters. It is recommended only to begin fight passive monsters onceimmediately the player plans onbefore logging off from the game.
 
==Aggressive monsters==
AlongsideCertain passiveactive monsters, there are also aggressive monstersand in Brighter Shores which activelywill attack ifthe theyplayer spoton the playersight. This is indicated by their red name,. When aggressive monsters spot the andplayer, a white exclamation mark '!' will appear above their heads when they spot the player, giving the player a brief moment before they attempt to fight.
 
As aggressive monsters attack players within their aggression radius, it is recommended to cast the [[Immunity]] spell beforehand if the monster's levelplayer is significantlyin higherany thanway theunable player (or ifunwilling theto playerengage isin notcombat properlywith equipped)them, soto thatavoid initiating combat doesn't initiate. Alternatively, players can drink a [[Fear|Fear Potion]] before goingentering throughaggressive locationsrooms to stopprevent aggressive monstersthemselves from automaticallybeing attacking themtargeted.
 
When defeating an aggressive monster, the player gains the [[Immunityimmunity]] spell effect for a brief period of time before the monstersthey can activelybe attack the player againre-targeted. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but isn'tdoes AFKnot enoughwish to automaticallyfully log out.
 
==Monster types==
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